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Article #351754Re: Trying a few things...
From: Catriona R
Date: Sun, 27 Sep 2015 22:00
Date: Sun, 27 Sep 2015 22:00
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7066 bytes
On Sun, 27 Sep 2015 21:21:07 +0000 (UTC), Lewis <g.kreme@gmail.com.dontsendmecopies> wrote: >In message <d6nr4t...@mid.individual.net> > Catriona R <catrion...@totalise.co.uk> wrote: >> Collect them on an alt (rogues/druids are good, stealth past >> everything); most alts are starved for resources and need all they can >> get; > >Really? My lvl 90s all have 10,000 resources and level 2 garrisons. I >don't foresee them ever running out. Ah, well, that's true if you get them the garrison and then never play them other than to loot the cache, mine which haven't been to Draenor have 0 resources and if I level them quickly, without leaving them for weeks at a time, they do struggle :-) >> No, you have to max exactly zero factions. Get revered with three, all >> of which take a maximum of 3 weeks, or 2 minutes if you use all that >> "useless" gold from the treasures on buying medallions on the AH (1k >> rep to every faction on use) :-) > >??? I thought you had to have the achievement for exalted rep for >Daenor. Nope, just the Tanaan Diplomat, which is revered only, and only for the three Tanaan factions. Those factions are *far* less grind than the original Draenor ones. >>>And, to top it off, you have to complete all the randomly available >>>quests out of a raft of 12. > >> All but one of which can be bought from a vendor for garrison >> resources, > >The random daily crystal quests can be bought from a vendor? Huh? The guy standing outside your garrison who gives the invasion quests sells items like http://www.wowhead.com/item=122424 for all of the missions, for some reason it doesn't include The Pit, but all of the others can be bought and done in one day if you like. 200 resources each, so there's one use for them ;-) >There is no reason to finish a zone when better gear and more XP and >faster leveling is available in the next zone. I did less that half the >bird zone whilst leveling. To me, the fun of exploring a zone and finishing the storyline is reason enough. It seems so utterly pointless to break off a storyline, missing out on interesting endings (each zone in WoD was really well done with solo scenarios and cutscenes... maybe not your thing but a good number of people do like that!), and decent rewards, just to get crappy greens in another zone, which hey, I can do in a few minutes after I finish what I'm already doing. I see no reason *not* to finish a zone, it's not like it prevents you doing the next zone! >>>I was reading up on Shadowmoon valley because I really though I had >>>explored everything. The solution to get the exploration achievement was >>>to go to the south coast, us the feather to launch yourself into the air >>>and then fly over the otherwise inaccessible island off the coast. > >> Eh, what? Have they never heard of... swimming?? > >I am not sure that you can get down to the water anywhere near there >without plummeting to your death on the rocks. Anyway, that was the >information on how to get the achievement for SMV that was on Wowhead, >which is the site that Blizzard tells you to use. I actually looked at the Wowhead page for the achievement before replying to you, to try and figure out what was meant, and didn't see that comment, so I still don't know exactly which island is meant. But it's perfectly possible to get to the sea, there's areas of nice, flat land next to it in both southeast and southwest of the zone. You might have to swim further (or waterwalk further), but nothing at all requires using the feather, that's just a shortcut some people might prefer to use. >And, of course, that is just one example. There are similar out-of- >the-way exploration points that you never need to go to in every >zone. The only reason to go to them is to satisfy some dickhead who >decided to make flying difficult as a punishment to players who've been >flying since the first expansion. No, not as a "punishment", that's ridiculous. The developers, strangely enough, want people to actually experience the world they've put all this time into developing. and it's entirely their right to decide how they think it is best experienced. I happen to agree that it's better on the ground than in the air (for a time) - you miss everything if you fly over it, so making sure people actually experience some of it before letting them fly is a good middle ground. It's a pity it wasn't always like this; there'd be far fewer problems if everyone was used to seeing it as a reward, not a right. >> Erm, no, they're either trolling or really stupid, that might be a >> "faster" way of geting there but it's not the *only* way. Either, >> that's the island full of lobsters at the south coast, which is so >> near the mainland that you can walk through the water maybe swimming >> about two strokes before you reach it. > >The coast opposite that island is very high. I guess you mean Darktide Roost then. Those of us who actually do quests got a free flight there through the garrison campaign, might be worth checking your lvl 100 characters' garrisons to see if any of them got that quest up this week, it's the easiest way :-) Failing that, swim from either east or west along the coast, that's how I got there. At least one of my low lvl alts already has the flightpath without having ever been to SMV, so also worth checking if any of your characters have it, though maybe that requires having been there on one character already, I don't really know why I have it on that alt.
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