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Article #351214

Re: 100

#351214
From: Catriona R
Date: Fri, 26 Dec 2014 14:55
87 lines
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On 26 Dec 2014 12:22:58 GMT, Urbin <urbin@invalid.invalid> wrote:

>On 24 Dec 2014 01:26:46 GMT, Urbin wrote:
>>  That leaves me with plenty of instances, most of Nagrand and 1 or 2 more
>>  zones (no longer logged in, so can't check). Next big goal is to gather 1100
>>  more resources so I can upgrade the garrison to level 3.
>
>So, I got in some more time last night. Quested for a few hours in Nagrand
>(probably did about a third judging from the achievement). Did the war daily
>(Engaging the wild, second time in a row) and the fishing daily, cut down
>some more timber, visited Skyreach (for a quest I had gotten in the Peaks of
>Arak and another quest from my Garrison). Updgraded my Garrison to level 3
>and started building a stable (as I really liked remaining mounted while
>fighting, gathering etc while in Nagrand). Raised two followers to just a
>few XP below 100 and am now totally out of building materials for further
>missions or buildings :-)

Sounds like you've been busy! I had the stable for a bit, dropped it
when I got all the mounts from it, as I thought I wasn't too bothered
about the buffs, but now i findI miss them, so I'll probably get it
back again when I'm done with achievements from other buildings. You
never get to fight while mounted like in Nagrand, but mining and
looting items while mounted is great! Shame you can't do archaeology
mounted with it, that's another thing I love in Nagrand ;-)

>Questing in Nagrand I came across a few rares and easily killed all of them.
>Then I attacked another and after a while noticed that I had hardly dented
>his health. Mouseover. 2400k HP? WTF. And of course I dropped him off the
>cliff so my pet was constantly pulling those wandering things (not the
>clefthoof, the others whose name escapes me right now). Throw in a few
>wandering orcs and my pet was tanking this super-HP-rare, 5 or 6 of those
>big things and a couple of orcs. My rotation was down to "heal pet, cobra
>shot, X, rinse and repeat) where X was either one of my long cooldown
>abilities or Serpent Sting. It took me forever and a day to get the rare
>down to about 10 percent when my pet pulled another four wandering mobs.
>Luckily a horde hunter stumbled past us at that point and helped me finish
>the lot off. Phew. Close call. But lots of fun!

Sounds like you found one of the lvl 100+ rares, which drop rep items
for the goblin faction - those all start at about 2-3million health,
and are rpetty tough to solo; I've done it, but it wasn't that easy
and involved a lot of healing my bodyguard! They're way tougher than
the lower lvl rares in the rest of Nagrand, it's a bit of a step up
between levelling mobs and lvl 100 mobs. I'm impressed you killed it
with all those adds too!

>I also took the proving grounds quest and easily managed bronze on the first
>attempt. It took me three tries for silver and I failed on the second wave
>for gold. As I have no plans on visiting heroics anytime soon, I didn't
>bother retrying for gold as I had plenty of other things to do but found it
>quite a good challenge. I am wondering if the proving grounds for healers
>and tanks are as cool/realistic? They should offer this as a permanent
>feature next to the target dummies with mobs adjusting to your current level
>but keeping their special abilities. This would make it a good way to
>practise tanking/healing for someone who has a suitable character that used
>to be a DD in the past. If something had existed back in the days, I might
>have converted my level cap shadow priest to a healer instead of levelling a
>healing shammy from the ground up out of fear of not knowing what I was
>doing...

The healing proving ground is great, very like a real 5-man party,
it's even smart enough toa dd everyone to the UI so my addons work
normally. i think one or two abilities glitch out slightly, but
voerall it's very good for practicing, I totally recommend it.
Although real people in pugs are rather less efficient than the NPCs
lol, NPCs actually interrupt and move out of the fire!

You don't need gold for heroics btw, only silver :-)

>... I'll form a solo raid and head to 25-man Trial of Champion and 25-man
>Naxx and see what I'll do after that.

Good luck, it *should* go ok, however beware in TotC, the faction
champions are very very annoying. My bf and I did it at 90, we were in
no danger of dying, but it took forever to get them down, as they had
3 healers, which healed each other very effectively, and also they had
dps who liked to CC and interrupt us. With the icnreased dmg from
being lvl 100 you should be ok, but may need to blow a cd or two to
get the first healer down, once one is down it's much easier to get
the others down!

>Then tomorrow at 16.52 my time will be up :-)
>
>I'll let you know how my last day goes...

Hope it's a fun one! :-)
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From: Catriona R <catrion...@totalise.co.uk>
Newsgroups: alt.games.warcraft
Subject: Re: 100
Date: Fri, 26 Dec 2014 14:55:29 +0000
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