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Article #351090

Re: Lvl 100, hmmm

#351090
From: red...
Date: Sat, 29 Nov 2014 01:08
47 lines
4202 bytes
On Fri, 28 Nov 2014 09:57:48 +0000, Catriona R
<catrion...@totalise.co.uk> wrote:

>
>A bit underwhelming, tbh, sadly it's as I expected from beta reports.
>Probably suits people with other playstyles, but I have to admit I'm
>bored, which has never happened me this early in an expansion. Feels
>like everything is either gated behind cds, or else is long mindless
>grinds. Now I don't always mind grinding, else I wouldn't have so many
>exalted reputations, but it feels like there's just too much of that. 
>
>I've been trying to work out why it feels so flat and I think it's the
>lack of story/purpose, tbh - there's so much interesting stuff while
>levelling, that I want to learn more about these places/peoples, and I
>just don't. The one daily: kill stuff here, gives absolutely no
>background to the enemy of the day, or why we want to attack them in
>particular. The factions just have no engagement; in MoP, many of the
>factions had a storyline that actually progressed as you went along
>(Dominance Offensive/Operation Shieldwall was the highlight, Isle of
>Thunder and Tillers were also very engaging), whereas now, it's just,
>grind mobs, if you accidentally hit upon ones that give rep (having
>been given no direction at all by any faction NPCs), then grind those.
>Oh and if you want to see a garrison invasion, enjoy grinding mobs
>which give you no rep, and no benefit at all to grinding them other
>than the remote chance of an invasion. 
>
>I'm just disappointed really, MoP was perfect for my preferences in
>the game, and I'd hoped that given the amazing setting, WoD would
>follow on from that in a positive manner. Levelling was fantastic, but
>it just feels like they stopped at that point and said "that'll do, no
>need for anything at 100". Well sure, there's no need for it for some
>types of player (I guess Lewis for example has no problems with this
>as he's often said he doesn't care for the story!), but for me
>personally, it feels very disappointing. I hope 6.1 and Tanaan Jungle
>come sooner rather than later, hopefully that'll suit me better.


I do most  of my playing in the 'casual' battlegrounds. The my initial
response is that the personal 'fort' and the supplies it provides,  is
that it is well suited to a PvP player.

I have a friend who rarely, if ever, is a PvP player. His analysis
mirrors yours, Catriona R.

One of my big questions, when and how do we learn to fly? 

Vetred, on the Steamwheedle server
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From: red...@lava.net
Newsgroups: alt.games.warcraft
Subject: Re: Lvl 100, hmmm
Date: Fri, 28 Nov 2014 15:08:15 -1000
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