Article View: alt.games.warcraft
Article #350826Re: So, those new models...
From: Anon
Date: Thu, 16 Oct 2014 16:24
Date: Thu, 16 Oct 2014 16:24
43 lines
3229 bytes
3229 bytes
On 16/10/2014 11:59 PM, Peter T. wrote: > Den 15-10-2014 20:19, Catriona R skrev: >> >> Curious what others think of them! I've gone over my main server >> characters, two accounts so 22 total. Six weren't affected, leaving >> 16, and the hitrate isn't good, considering Blizzard repeatedly said >> they're supposed to feel like "our characters but better" >> (paraphrasing). > > I really dont care. Well. I see my chars very close on the char > selection screen. But in the game I'm always zoomed out at max range so > my own char (which I always see from behind!) and other chars are just > grouped pixels. Better or worse models dont affect my gameplay or > experience. > Honestly. I dont see any reason for the new models. Its like Blizzard > says "hey! We can make a detailed moustache because we can!!!". you > cant see all the details anyway unless you play the game from a > first-person point. But I'm sure there are loads of peeps around who > needs to upgrade their video card just because the moustache has become > more detailed and therefore demand more powah due to the new gfx engine. Games seem to do that to improve and enhance and update. double density, more rendering depth, 8 times the load because it is hardware , mostly not their cost and happening year on year. But little extra in game play crafting Something else is wrong. I am running much the same fps, cpu is at about 35 percent on one core, less on the others. Yet it seems like wandering around in an old style flicker film. or on drunk potion. It is not animating smoothly but jumping. Those 4? columns in timeless you jump to get to a chest. Just last week I did them, pretty easy, maybe a miss but often straight through. Now I tried about 10 times, never once able to get past the third. Usually not even getting the first. I ride, I jump and it just does not jump in time. Tried going early, still nothing. Ping is normal, cpu is normal. It is like there is a half second gate on actions, do something and it may delay half or 1/4 or be instant, depending how close the gate was. Simple delay I am used to, this is random within limits.
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X-Received: by 10.182.230.200 with SMTP id ta8mr1615581obc.11.1413476653235; Thu, 16 Oct 2014 09:24:13 -0700 (PDT) Path: mbox-mo1.pugleaf.net!rp1ni32280igb.0!nntp.google.com!news.glorb.com!news.astraweb.com!border5.newsrouter.astraweb.com!not-for-mail Date: Fri, 17 Oct 2014 02:54:04 +1030 From: | || ||| ||||| || | <|||||||||||||||||||||> User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:24.0) Gecko/20100101 Thunderbird/24.6.0 MIME-Version: 1.0 Newsgroups: alt.games.warcraft Subject: Re: So, those new models... References: <ca7s50Fbge7U1@mid.individual.net> <m1oh89$i8n$1@speranza.aioe.org> In-Reply-To: <m1oh89$i8n$1@speranza.aioe.org> Lines: 53 Message-ID: <543ff12b$0$20369$b1db1813$e2fc9064@news.astraweb.com> Organization: Unlimited download news at news.astraweb.com NNTP-Posting-Host: c7393cfd.news.astraweb.com X-Trace: DXC=o_Y@FlEi]C4UH[0COH:iH0L?0kYOcDh@:IGb]mONgOi:m8]Ha;Fb[[:ki>@a>bjai<A]QaB?\G<@487Yj=UR4E2:PC>L9OdPe`>`5YVXS<;^j3Z:XiOBGTUi> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit