Article View: alt.games.warcraft
Article #350796Re: 6.0.2 patchnotes (EU up! Wohoo!)
From: Anon
Date: Thu, 16 Oct 2014 12:39
Date: Thu, 16 Oct 2014 12:39
46 lines
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3762 bytes
On 16/10/2014 9:34 PM, Peter T. wrote:
> I tested my mage on Timeless Isle yesterday. Almost all mobs are down
> to 30-50k hp now so theyre even easier to kill than before. But some of
> the rares has become really lethal now! I cant remember the last time I
> have died to a timeless rare. But yesterday I died 2 times even with
> all possible buffs + the chi'ji buff! HMMM!?!
Mine are mostly low. The worrier(sic:-) is about 510 and could handle
the lower timeless elites and some of the higher level ordos.
Some of the rares it could not or barely handle are now easy.
Usually a pack of players would add on, now it is sometimes solo.
It does -seem- burdens drop a little more often, or maybe there are
just more rares alive longer to drop their RNG.
It can now eat elite turtles,cranes,ox and large mobs of the non-elites
but the elite tigers it could handle wipe it if they land a paw, 4 bleed
ticks and it is death even after you certainly kill it.
I could usually ride them out with a bandage.
Health drops rapidly, damage out is higher, it is mostly a matter of
attack macro,stun, blow all cooldowns, then spam filler, wait for
cooldowns, heal at every opportunity.
Very much faster but little time to anticipate any tactics.
A spike in damage, a couple of crits and either they or me are down.
Buffs gone, so I just keep grinding without buffs which works maybe
50/50 when it wasn't an option before. Of course I then steer clear of
the hardest ones anyway.
Most of my chars are popping health potions almost as part of their
rotation. 40 elite kills farming lesser charms, and a 20 stack of
potions gone. I almost never used them before, just topped up with
berries and whatever.
I haven't actually died all that much but it keeps being close, all
the time and pretty frenetic. The actual farming took almost no time
partly because there are so many elites and rares still alive.
On a side note since a lot fewer higher levels are there some, obviously
geared ,horde* have now taken to luring molten guardians into the
inn/tent and npc area, login, sea of flame, dead as soon as the screen
shows. Annoying when you have quick-logged out there for a break to
preserve full buffs.
* there are the same annoyances on alliance, these just happen to be
horde characters, they kill horde with this as well I suppose.
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