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Article #350781

Re: 6.0.2 is in, but realms not up yet, taking the full 10 hours

#350781
From: Anon
Date: Wed, 15 Oct 2014 08:23
41 lines
3391 bytes
On 15/10/2014 3:18 PM, | || ||| ||||| || | wrote:
> On 15/10/2014 10:23 AM, Lewis wrote:
>> Okay, so one time? In band camp? Catriona R
>> <catrion...@totalise.co.uk> was all, like:
>>
>>> On Tue, 14 Oct 2014 11:15:52 -0500, Cryptoengineer
>>> <pete...@gmail.com> wrote:
>>
>>>> Patch downloaded for me without issue. The bigger problem is addons.
>>>> Most
>>>> of mine have not updated though DBM has, thank goodness.
>>>>
>>>> Probably won't get to play until the evening.
>>
>>> Addons are always a headache, I expect to find several of mine dead
>>> and have to hunt for replacements, always happens with major patches,
>>> especially as I tend to use less mainstream addons a lot. On the plus
>>> side, I'm used to playing addon-free on the beta realms now so I'll
>>> just disable the lot and gradually replace them over the next few
>>> days.
>>
>> A lot of addons have been supplanted by the game, but I absolutely
>> require a bar mod. I played very little of the beta before addons were
>> allowed because of the lack of bar mods.
> What sort of bar mods?
> I need big buttons, the standard ones are too tiny in any configuration.
> I don't have the dexterity or eyesight to see or hit them.
> I just could not get a decent layout with window sizes or fullscreen.
> One addon that may not be the best I just got and works is
> MoveAnything
> A steep learning curve but it allows action bars resize and position,
> turn off the gryphons
> bag resizing. Bank resize, bank bag resize. Guild resize - not needed.
> The bags don't autosort though, position is fixed on all characters.
> Not really a problem since the bag market has probably collapsed and I
> can standardise on decent but not huge bags.
> Once you mod the bank or guild bank close and reopen , otherwise opening
> the net tab and seeing it empty is a bit of a heart stopper :-)

  not so good if you mod the character pane, it doesn't get moved out of 
the way with npc panels,professions etc :-(
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Date: Wed, 15 Oct 2014 18:53:56 +1030
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Subject: Re: 6.0.2 is in, but realms not up yet, taking the full 10 hours
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