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Article #350613

Re: annoyances in WoW

#350613
From: Anon
Date: Thu, 28 Aug 2014 03:20
53 lines
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On 28/08/2014 11:48 AM, red...@lava.net wrote:
> On Wed, 27 Aug 2014 13:02:07 +0200, "Peter T." <pinoc10@hotmail.cum>
> wrote:
>
>> 1) There are no windows on second floor in the shrine which you can use
>> as a landing area!  So you have to be lucky with flying through the main
>> door and hope you wont get dismounted before you land in front of the
>> tier vendors if you need quick access to your bank.
>>
>> 2) If you have done the Theramore scenario and you portal yourself to
>> Theramore afterwards the nearest flight points is 2 mins of flight-time
>> away.  You can talk to the NPC and the bridge outside the city and he
>> will bring it back to old times and thereby you save a minute.  But when
>> you log out and in again you have to talk to him again.
>>
>> 3) The flight route to and from Timeless ALWAYS goes via Dawn's Blossom.
>>   So if you want to do a quick portal to Stormwind by using the portal
>> in Dawson's Village because your HS is on CD you get a scenaric tour
>> through the most of Jade Forest.  Why, why, WHY?
>>
>> 4) Uhm...  There are MANY more annoyances in the game. :)
>
>
> in PvP, the 'death penalty' is set way, way, to low...vetred
>

It is a game though, we know the rules so while some things may seem 
annoying there are likely downsides to other ways. As long as everyone 
has the same disadvantages it can work, but yes Pvp is very exploitable 
in wow. Hence the very annoying ganking and tricks.

In some games attack and defence capability decreases with health and/or 
gear takes a lot of expensive damage with appropriate decrease in effect.
Add an hour or more recovery time and even with open world PvP people 
end up being very very careful.
Each combat and move becomes very important but you don't get ganked 
just on a whim. Everybody in a battle is really putting resources and 
effort into being there even if they aren't quite magnificent.

Even though losing you can make their victory very pyrrhic, like setting 
off a grenade, the extra damage increases your recovery time to 2 hours 
but they are now weak as a critter for an hour. But you may not use the 
grenade because although you want this bastard to pay the splash may 
take down your own people as well. Suicide bombers make holding 
objectives a *real* pain.

Sounds wonderful?, nope, it can be very very painful and people just 
skip to alts so it pretty much turns it into just another time waster.
The one where you had to be online and in character to spend recovery 
time was very very painful, it was pretty much a profession game with 
most time spent basket weaving and repairing gear while the health 
recovered. Not actually much fun for a game particularly since recovery 
time decrease, medpacks and bandages, was the revenue stream.
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