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Article #349951

Re: Best change ever?

#349951
From: Anon
Date: Sat, 01 Feb 2014 08:35
44 lines
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On 30/01/2014 5:59 PM, Bruce Smith wrote:
> On 1/29/2014 6:07 PM, Catriona R wrote:
>>
>> "In any case we are continuing toward a goal of a PvP on/off toggle
>> for players on PvE realms to be added in Warlords of Draenor, which
>> would absolutely and in all situations allow someone to refrain from
>> becoming flagged regardless of their actions. Heals toward flagged
>> players would fail, coalescing to PvP realms wouldn't be possible,
>> misclicks and AoE's would never damage a flagged opponent, etc. It's
>> actually quite a bit of work because of all the systems involved, but
>> it's still something we think PvE players should have, and how the
>> game should work for them. "
>>
>> http://blue.mmo-champion.com/topic/291840-stoprammingpvpdownmythroat/
>>
>> Ok, I am celebrating right now, I have wanted that kind of thing for
>> so long - as someone who doesn't like to mix my pve and pvp, the
>> ability to never accidentally be flagged is perfect! Can't wait :-)
>>
>
> All those people that've been ganking unsuspecting PVE'rs on
> Timeless Isle for the PVP currency are already whining and
> bellyaching, I'm sure.

Not really a lot.
What have they got to argue except 'it stops me ganking' ?
They don't often say that but usually 'carebear' is a good indicator the 
rest can be ignored.

For people who want to play a game it seems the no-pvp cross realm is 
the only issue and thats about restricting choice for queues.
There is quite a bit of assumption of what it will be given very little 
information.

I don't know why they do the various tricks, it proves nothing.
Someone with 100 ilvl extra has 2.5 time more stats, corresponding 
power,mitigation and health then add pvp reduction. They could stand 
still and autoattack and only lose 10%.

It seem to be something to do with what they imagine is going on in the 
gankees mind rather than in the game. Sadists don't spend their time 
mutilating rocks.

Well, maybe they do but we call them sculptors not 'knd'h'd :-)
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