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Article #349948

Re: Best change ever?

#349948
From: Catriona R
Date: Thu, 30 Jan 2014 00:21
57 lines
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On Wed, 29 Jan 2014 16:08:07 -0800 (PST), pete...@gmail.com wrote:

>On Wednesday, January 29, 2014 6:07:37 PM UTC-5, Catriona R wrote:
>> "In any case we are continuing toward a goal of a PvP on/off toggle
>> for players on PvE realms to be added in Warlords of Draenor, which
>> would absolutely and in all situations allow someone to refrain from
>> becoming flagged regardless of their actions. Heals toward flagged
>> players would fail, coalescing to PvP realms wouldn't be possible,
>> misclicks and AoE's would never damage a flagged opponent, etc. It's
>> actually quite a bit of work because of all the systems involved, but
>> it's still something we think PvE players should have, and how the
>> game should work for them. "
> 
>> http://blue.mmo-champion.com/topic/291840-stoprammingpvpdownmythroat/
> 
>> Ok, I am celebrating right now, I have wanted that kind of thing for
>> so long - as someone who doesn't like to mix my pve and pvp, the
>> ability to never accidentally be flagged is perfect! Can't wait :-)
>
>We used to have a situation where BGs gave no XP, and some players would
>hold their toons at (for example) 69, allowing them to gear up and whup
>ass on players who were just passing through to higher levels.
>
>There was a great wailing and gnashing of teeth these twinks when Blizz 
>changed things so that BGs *did* give XP. They were offered the consolation 
>prize of being able to turn off XP, but those who did so would play BGs 
>only against other players who had also done so; the bullying was at an 
>end, and they were not happy.
>
>This is the other shoe dropping.

Yep. I think this will be a mainly very popular change, the griefers
will HATE it, but the rest of us will be either indifferent (pvp
server people, doesn't affect them) or absolutely delighted, as I am
lol. 

Even on my priest I feel very uncomfortable when pvp-flagged idiots
jump around on top of me for ages, and as a priest, everything I do
won't automatically jump to the nearest target if my current target
dies, so I'm fairly safe (instead, I get to suffer being flagged up in
worldboss fights when I heal people... nowadays I don't directly heal,
and only use Atonement, sigh)... for melee, Timeless isle is just
hell, as there's so many pvp'ed people around, doing everything they
can to get you to flag up, argh. Very glad Blizz have seen the problem
and will fix it; should've been done a long time ago, as I recall as
far back as isle of Quel'Danas; heck, as far back as the opening of
the Dark Portal, there were problems with pvp griefing in high pop
areas; left-click and keybind to interact helped a lot, but this
should solve it completely. 

Curious how far it'll go; surely I can't walk into the middle of
Stormwind and remain unflagged? I'd assume no on that, but
trigger-happy guards at small towns will be an interesting question, I
hate getting flagged when some guard sees me half the map away, would
hope that just dying to the overpowered guard should be enough
punishment lol. 
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From: Catriona R <catrion...@totalise.co.uk>
Newsgroups: alt.games.warcraft
Subject: Re: Best change ever?
Date: Thu, 30 Jan 2014 00:21:08 +0000
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