Article View: alt.games.warcraft
Article #349799Re: Did things scale so much in the past?
From: Anon
Date: Mon, 30 Dec 2013 17:05
Date: Mon, 30 Dec 2013 17:05
68 lines
4846 bytes
4846 bytes
On 30/12/2013 11:44 PM, Catriona R wrote: > > On Mon, 30 Dec 2013 17:01:18 +1030, | || ||| ||||| || | > <|||||||||||||||||||||> wrote: > >> Appropriate to the thread this scaling without some indication is really >> starting to tick me off, >> e.g. >> heirloom chest enchantments that may or may not scale, have to send >> mails back and forth saying what highs see on the stats. > > They really need to fix that; it should be that all levels of enchant > turn out the same stats on a low lvl but it varies wildly. I have to > go by what the materials are rather than what the numbers say, since > to my lvl 85 enchanter, Cataclysm enchants have higher numbers than > MoP ones... *big sigh*. > > Oh yeah, to your original question about bandages; that came up on WoW > Insider the other day, healing potions are apparently the same - both > are currently bugged since the scaling enchants came in. Here's hoping > Blizz fix it soon, it's mighty annoying... *** quest sparkles*** *** quest sparkles*** *** quest sparkles*** Is there any addon that allows post-it notes for items in the bank? Storing and maintaining ingame emails with lists of real stats next to the stacks of scrolls is painful, uses space and looks untidy. *** quest sparkles*** *** quest sparkles*** *** quest sparkles*** I suppose I notice things more after jumping back in at the deep end. While many other things I probably don't see I notice things don't work the way I expect anymore. Boiling frog syndrome , so many changes but over a long time people just get used to them. Some I like, the questing pointers, quest items highlighted , auto loot, full loot on one gather, larger stacks. Others not so much, like so many quests almost autoaccept and disappearing though that may be an addon. I don't have an autaccept and it doesn't always happen. The old time wasting misdirections and forced excursions are still in,the usual dothisthenthisthenthis rather than give a list of area objectives, already killed DingBat on one alternate quest ? well you have his left eyebrow fur, no need to go all the way back over the zone again....oh wait..you need the right eyebrow as well. Many elements of F2P to save time are showing also, getting there. I isn't that I want 'press this button to win everything' I quite happily ground out a couple of levels on deathwings fall, mobs spawn very fast and with xp bonus and rested 6-8k a mob it is only 300-400 kills per level. 6 or so a minute it only takes a couple of hours of mind less grinding . Lots of drops and mats though. And it suits my incompetent 3 button never-learn-to-play-like-a-pro style. It shows how all those trips back and forth eat into the time. 50k for the quest handin then come back? or grind 200k in the same time. This is how I think the drop rates aren't entirely random initially into a zone. Not saying it is deliberate and it isn't extreme, maybe just some artefact of the algorithm of rewards vs level and xp. If you want to stress test something give it to a bored primate :-) Still, I like the game has the -option- of grinding like a bot if you want, ***provided*** the level appropriate grind areas keep happening.
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X-Received: by 10.112.64.97 with SMTP id n1mr126853lbs.23.1388982471152; Sun, 05 Jan 2014 20:27:51 -0800 (PST) Path: mbox-mo1.pugleaf.net!f14ni10547wiw.0!nntp.google.com!feeder1.cambriumusenet.nl!82.197.223.103.MISMATCH!feeder3.cambriumusenet.nl!feed.tweaknews.nl!85.12.40.131.MISMATCH!xlned.com!feeder3.xlned.com!newsfeed10.multikabel.net!multikabel.net!newsfeed20.multikabel.net!border3.nntp.ams.giganews.com!border1.nntp.ams.giganews.com!nntp.giganews.com!news.nobody.at!news.glorb.com!news.astraweb.com!border5.newsrouter.astraweb.com!not-for-mail Date: Tue, 31 Dec 2013 03:35:17 +1030 From: | || ||| ||||| || | <|||||||||||||||||||||> User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:24.0) Gecko/20100101 Thunderbird/24.2.0 MIME-Version: 1.0 Newsgroups: alt.games.warcraft Subject: Re: Did things scale so much in the past? References: <52b4c512$0$49694$c3e8da3$fdf4f6af@news.astraweb.com> <l92kjg$1dv$1@speranza.aioe.org> <52be28fa$0$50675$c3e8da3$92d0a893@news.astraweb.com> <slrnlc1sta.c4g.g.kreme@amelia.local> <52c1133c$0$46351$c3e8da3$a9097924@news.astraweb.com> <bid9tbF8dbrU2@mid.individual.net> In-Reply-To: <bid9tbF8dbrU2@mid.individual.net> Lines: 70 Message-ID: <52c1a7d3$0$46366$c3e8da3$a9097924@news.astraweb.com> Organization: Unlimited download news at news.astraweb.com NNTP-Posting-Host: d73f9000.news.astraweb.com X-Trace: DXC=P`3C82[URiI^MAbH1]K;0BL?0kYOcDh@JSbZ6Y6MogkI[OgPl_:lSHEYQf14IcFVEAA]QaB?\G<@D87Yj=UR4E2JPC>L9OdPe`NLB;HIVFIXFFQg1Q<>YG`;L Bytes: 4510 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit