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Article #349788

Re: Ashes of Alar dropped, now what to do with all my free time?

#349788
From: Catriona R
Date: Sat, 21 Dec 2013 13:09
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On Fri, 20 Dec 2013 19:40:11 -0800 (PST), pete...@gmail.com wrote:

>On Friday, December 20, 2013 8:21:40 PM UTC-5, Catriona R wrote:
>> You've got it down way faster than me, although I still use the tactic
>> of dragging the mobs all around the place instead of fighting them all
>> in one room (my dps isn't really high enough for that; it is not fun
>> having more than 2 of them CC'ing me at the same time....), so my
>> record for the Kael fight itself is about 13 and a half minutes, and
>> that's after clearing the entire raid out first (ok, I only need to
>> clear half of it but hey, more chance at pets!). Void Reaver sucks if
>> you're a caster lacking many instant spells btw, that one's 3.5
>> minutes on a good day.... did him in under 1 minute when I took my
>> druid there, sheesh!
>
>I adapted a strat from Wowhead. Basically, it involves separating the four
>adds around Kael so you can take them on one by one; they all have cc 
>abilities which in combination can be deadly.
>
>I was after the mount only, not pets. I'd clear trash to the Alar room, kill the trash there, then clear up to Kael's room. There I'd clear the trash, then pull the main event, and run down to near the entrance. Add #1 turns up a 
>couple minutes later, an easy kill, but you have to make sure his knockback
>does not send you through the entrance. I'd then move up a little, kill Add 
>#2 (fear cc) when he turned up, then run up (with a speed potion) to the 
>corridor from Alar's room to Kael's. There I'd kill the caster add (who has a
>very nasty disorientate). This took a PvP trinket to break, and by working in
>the tight corridor, her knock back didn't move me far.
>
>After killing her, the 4th add shows up, with a 1 minute long set of random
>stuns. I'd move up to just outside Kaels room, wait till the debuff was nearly
>gone, and kill him. Run down to where the caster died, and hide to force the
>legendary weapons that turn up to come close. Killed them, waited near the dead
>caster.
>
>At this point, all four adds revive, and run to attack you. If you've done
>everything right, they're separated enough that they turn up one by one, not
>all at once. You kill them as they turn up.
>
>Run up to just outside Kael's room. He turns up, burn him down to under 50%,
>then he returns to his room for a minute, which lets you heal up. He comes back,
>kill him, profit.

That's basically the tactic I used, except I'd take add number 4 to
another room, usually the warlock-boss's room (forget her name). Takes
a while, especially as I never remember to pick up a pvp trinket so
the disorientate is annoying! Also I've learned through experience
that the caster can knockback you through a wall... fortunately you
land in A'lar's room but it kinda messes up the strategy a bit, since
you've got the wrong mobs to handle!

I also tend to equip the legendary staff (with using it macroed to a
few abilities); doesn't appear to help much against the adds but I
*think* it makes a difference against Kael himself. Doesn't help my
dps any, though!
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From: Catriona R <catrion...@totalise.co.uk>
Newsgroups: alt.games.warcraft
Subject: Re: Ashes of Alar dropped, now what to do with all my free time?
Date: Sat, 21 Dec 2013 13:09:07 +0000
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