Article View: alt.games.warcraft
Article #349592Re: So... Warlords of Draenor
From: Catriona R
Date: Sun, 10 Nov 2013 12:20
Date: Sun, 10 Nov 2013 12:20
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3895 bytes
On Sun, 10 Nov 2013 12:46:27 +0930, "| || ||| ||||| || |" <|||||||||||||||||||||> wrote: >"Catriona R" <catrion...@totalise.co.uk> wrote in message >news:be7lqmF6mk1U1@mid.individual.net... > >This comes out later next year , right ? No release date but I assume summer or later. They didn't mention beta so I guess that's not too imminent. >I have been trying to organise a couple of weeks to play since last >November, and it still isn't happening. >Other games are scenarios, wow is a 24/7 campaign, it needs preparation. >If I do get a slot this will affect allocation of objectives. >[ As an aside, SOR instant 80 > worgen druid skinner herbalist should be okay primarily as a healer?? > I don't have any high level healers , I know it will be a complicated LTP > Have to at least make sure to get the 80 before it comes out then the 90 > and some welfare epics, and a set of steak knives :-) >] Hehe should be alright, yeah, suggest you try Proving Grounds at 90 for healing practice if you don't want to jump straight into a pug (I wouldn't :-)) >> The tertiary stats stuff sounds kinda cool, doesn't reduce regular >> stats so just a bonus, but some nice bonuses indeed. Item squish will >> take getting used to, but so long as it really doesn't make me feel >> weaker in old raids and stuff, I'll live with it. > > Sound like glyphs. A lot of games have stat manipulation and multiple >enchants. > A minor downside is they can get very complicated very quickly. > A lot also have housing, garrison battles, pets, wings, multiple >hearthstones. > No reason not to harvest the good bits, if it can be done well. I saw some people on forums mentioning garrisons seem like another game, it sounds good anyway, so I'm happy to see it! I've not really played any other MMOs, so it's all new to me, sounds like it has plenty potential for fun. >> Seems like they're doing a whole bunch of interesting things here, >> some of the ite changes took me by surprise, others I think cool, was >> hoping they'd do that. All seems like improvements to me anyway. > > I felt a bit hopeful as well, but a quick nip of vinegar and lemon cured >it. > > They seem to have a strategy of periodically upending the game, the >changes are a game in themselves. > The game make winning an artform, the changes make whining an artform :-) > > Bags/banks remain pathetic, and warriors are still broken :-P ( I feel >better now ) Lol :-P They're improving bags a lot, in that you don't need to keep so much stuff in them (heirlooms/toys getting put into accountwide panels like pets/mounts) and a bunch of UI stuff that looks like taking the best ideas from addons. Apparently they want to try and do the Diablo 3 transmog system (once you learn a transmog look by finding an item, it's there forever in the UI and you don't need to keep the item clogging up your bank) too, but haven't got it working enough to be able to promise it, but I hope they manage that eventually.
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X-Received: by 10.112.145.42 with SMTP id sr10mr5099465lbb.6.1384086037141; Sun, 10 Nov 2013 04:20:37 -0800 (PST) Path: mbox-mo1.pugleaf.net!ft6ni10328wib.1!nntp.google.com!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: Catriona R <catrion...@totalise.co.uk> Newsgroups: alt.games.warcraft Subject: Re: So... Warlords of Draenor Date: Sun, 10 Nov 2013 12:20:33 +0000 Lines: 67 Message-ID: <be9c0jFh0l2U1@mid.individual.net> References: <be5berF8bqnU1@mid.individual.net> <be7lqmF6mk1U1@mid.individual.net> <527eec26$0$49353$c3e8da3$c8b7d2e6@news.astraweb.com> Mime-Version: 1.0 X-Trace: individual.net 3OsBPv3pmooEEo8nipOjAAE0guASw7RuR/+0WBS3/W06P6ZFE= Cancel-Lock: sha1:MQmNZgv5vNYOKXDRBPQkLDclURc= X-Newsreader: Forte Agent 4.2/32.1118 X-NewsProxy: 1.2.4 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit