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Article #349582

Re: So... Warlords of Draenor

#349582
From: Catriona R
Date: Sat, 09 Nov 2013 20:47
123 lines
6573 bytes
On Sat, 9 Nov 2013 19:11:08 +0000 (UTC), Lewis
<g.kreme@gmail.com.dontsendmecopies> wrote:

>In message <be6kov...@mid.individual.net> 
>  Catriona R <catrion...@totalise.co.uk> wrote:
>
>> On Sat, 9 Nov 2013 05:51:54 +0000 (UTC), Lewis
>> <g.kreme@gmail.com.dontsendmecopies> wrote:
>
>>>In message <be5ber...@mid.individual.net> 
>>>  Catriona R <catrion...@totalise.co.uk> wrote:
>>>> Instant 90, well, ok, it's just one character so fair enough 
>>>
>>>This is just silliness. Leveling is not at all interesting, challenging,
>>>or rewarding. it is just a slog to max level at which point you can
>>>start gearing up. Making you slog 100 levels for all but one toon? No
>>>thanks. I've still not leveled a panda past about 35 because I just
>>>cannot face doing outland and northrend again.
>
>> Yet some of us do find it interesting, and think the world would be a
>> poorer place if everyone bypassed it on every alt,
>
>You find it interesting, so EVERYONE should have to do it?

You don't, so everyone should skip it?

>>and particularly if newer players never even saw all the storylines and
>>places that make the game so interesting.
>
>You like lore, so everyone should like lore?

You don't, so everyone should skip it?

>>One boosted character is quite enough IMO. Personally I'd have zero
>>connection with an instant 90 character since I'd spent no time on it,
>>and it wouldn't feel like mine. So your view is not the only one ;-)
>
>But I never said "Everyone should be forced to start at 90."

But you know perfectly well that that is what would effectively
happen. Look at flying vs ground mounts. NOBODY uses the ground mount
where flying mounts are available, even though many of us find the
world more engaging when you're on the ground; the convenience just
wins every time. It'll be exactly the same with free lvl 90s for all,
and you know it. 

Oh sure, a handful of people like me will still level normally (like
I'm one of the rare holdouts who doesn't use heirlooms/monk buff while
levelling because I actually like my questchains to not go grey before
I finish them), but the vast majority won't, and will never see things
that they MIGHT actually like if they gave it a chance...

>>>Once I get a toon to max level I should be able to start any toon I want
>>>at about Max-15, that I would do.
>
>> I guess perhaps fair enough if it's conditional on having a max lvl
>> character, but since this works for returning and new accounts with no
>> high lvls, one is plenty.
>
>See, there I disagree. I don't think a new account should be able to
>boost to 90. This pretty much proves my point though, why is Blizzard
>doing this? To get new players interested in playing the *real* game,
>which starts at max-level. They know the 100 level slog is something
>fewer and fewer players are willing to do. It should be a reward for
>getting to the max level, not something everyone gets to do once
>regardless of the number of toons they play.

Absolute opposite to my view; the point is to allow new people to be
with their friends without the grind. I don't like the idea of them
skipping it all myself, but I at least see the point. Older players on
the other hand, *have* a lvl 90 to do endgame content with, so why do
they need a boost? Alts to me are something that includes the
levelling process, else, why bother?

>>>The last time I ground through Northrend was for my worgen lock, and it
>>>will be the *last* time I do it too. I leveled my Paladin from 45ish-85
>>>purely tanking instances just to avoid having to do zones for the 47th
>>>time.
>
>> Northrend and Outland, I'm with you, although I can still find variety
>> by picking zones I haen't done in several years, but 1-60, no, those
>> were freshened up not that long ago,
>
>Yeah, but you progress from 1-60 so fast it hardly matters. Seriously,
>If I really wanted to, I could probably do 60, solo, in a weekend.

Yeah, you also get through the others pretty damn fast now they've
been sped up so much. Difference is I've done them a lot more times so
it's harder work. 1-60 is fun still :-)

>Because nothing you do at low levels has the slightest effect on your
>character at max level. Not even talents. I never respeced my main
>character, so I had a talent tree that I built up based on "which skill
>sounds best right now to get me through level 32?"

I find I know how to play a character way better if I level it and use
the abilities as I get them though. Even boosting a character through
a few dungeons throws me; next time I play I suddenly have 4-5 new
abilities that I never used before, and half of them don't end up in
my mind as ones I should use, even when they are useful ones; it can
take me ages to fully realise I have the more situational ones.
Someone starting at 90 with absolutely everything new... well they're
gonna be a right mess for a while, especially if they're new to the
game.

>>>I don't think it is possible to finish Hand of A'Dal anymore, even if
>>>you still have the quest.
>
>> It is, at least people have been doing it up until very recently.
>
>Ah, good to know.
>
>>You have to have the *original* questline,
>
>I had that questline for ever, but when I race-changed to worgen,
>Blizzard tok it away.

Ouch :-( I'm not taking any risks with my character who has the
questline, as it's the *only* character I played enough at that time
to have the right quests. My current main has run through the chains,
but clearly picked them up too late as I didn't get it. From what I
can see my draenei's quests have the right IDs, so fingers crossed!
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From: Catriona R <catrion...@totalise.co.uk>
Newsgroups: alt.games.warcraft
Subject: Re: So... Warlords of Draenor
Date: Sat, 09 Nov 2013 20:47:07 +0000
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