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Article #341304Re: Why doesnt blizzard fix gems already?
From: Urbin
Date: Tue, 12 Apr 2011 06:54
Date: Tue, 12 Apr 2011 06:54
68 lines
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3938 bytes
On Mon, 11 Apr 2011 20:10:30 +0000 (UTC), John Gordon wrote: > In <invm27$jen$1...@dont-email.me> IYM <"S U N risr"@optonline.net> writes: > > > dps drops during my conservation phase....But my initial burn phase for > > the first 30 seconds or so was 33,000 dps on the Slate dragon...enough > > for the tank to say "holy frikin crap!!", which was the highlight of my > > I've always been curious exactly what makes a good DPSer. I'm rarely in > the top ranks myself and would like to improve, but I look at numbers like > 33K and just shake my head. How can I ever do that, I wonder? > > Breaking it down logically, there would appear to be four main factors: > Gear, rotation, cooldowns, and fight mechanics (movement). > > Gear is obvious: better gear means more DPS. Not much to say here. > > Fight mechanics are more or less out of your control. If you have to > move a lot then dps will suffer, although there is still room for some > skill (i.e. melee dps can circle-strafe around the boss and keep dpsing, > fire mages can cast Scorch while moving, spriest can refresh dots, etc.) > > Rotation and cooldowns are, I would think, where skill really comes into > play. But 33K is a lot of skill. Do rotation/cooldowns really play that > big a role? What do you estimate your DPS would have been with poor > rotation/CD management? I'm wondering the same thing. On the few heroic runs I've been doing lately I managed something like 8.8-9.5k. I don't know the exact iLevel average but I think most of my items are level 333 with some 346 and a few 359. I checked my talent spec and with a variance of 4 talent points I seem to have a SV spec that is pretty close to the one suggested on most sites. I have reforged for heroic hit cap and have about 13% mastery, 21% crit and about 20% haste. I know I have subpar enchants on my stuff but I'm not paying 500g for an enchant on an item likely to be replaced again soon and frankly I don't think the enchants will make a 20k difference in dps. While I am sure that DPS will increase as my gear does, I fear that the biggest factor will be my rotation and am not sure what to improve there. If anyone has suggestions hit me with it! I usually do: (1) Hunters mark + Pet attack (4) Serpent Sting (5) Black arrow (5) Explosive Shot (6..) Cobra Shot until I have enough focus for something else (7) refresh Black arrow if its cooldown is up (8) Explosive Shot (9) Kill Shot if mob is below 20% (10) go back to 6.. Are my priorities wrong? I seem to be constantly out of focus, basically I manage to get off one Explosive Shot a little slower than every CD. On trash pulls I usually replace Explosive Shot with Multi Shot (modulo CC, though that is already becoming rarer). All information to armoury my character can be found in my sig. Cheers Urbin -- Dun Morogh-EU (PvE) | Juran (65), Druid Urbin (85), Hunter | Surana (70), Mage | Greeta (64), Rogue Mymule (83), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin Sunh (80), Priest | Taalas (80), Shaman | Vargal (35), Warrior
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Path: mbox-mo1.pugleaf.net!g2news2.google.com!news4.google.com!fu-berlin.de!uni-berlin.de!individual.net!not-for-mail From: Urbin <urbin@invalid.invalid> Newsgroups: alt.games.warcraft Subject: Re: Why doesnt blizzard fix gems already? Date: 12 Apr 2011 06:54:24 GMT Lines: 68 Message-ID: <slrniq7tp0.16d.urbin@stinky-local.trash.net> References: <inva5a$neb$1@dont-email.me> <90gusrFj3cU1@mid.individual.net> <invj6s$im8$1@dont-email.me> <invm27$jen$1@dont-email.me> <invn7m$ag5$1@reader1.panix.com> X-Trace: individual.net TW/MOBrKxf8Da6YEd9uymwQ2wgiXB/GRfQ0dnbkNpyHTOtv30T Cancel-Lock: sha1:kHg1oj6zwBJs8Hc5LYPWjBG66TY= User-Agent: slrn/0.9.8.1 (SunOS) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit