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Article View: alt.games.warcraft
Article #29

Re: does warcraft AI cheat?

#29
From: dan... Daniel Burrows
Date: Wed, 12 Jul 1995 00:00
41 lines
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In article <3u0tat$c...@scapa.cs.ualberta.ca> dp...@falun.cs.ualberta.ca (Denis R. Papp) writes:

>   I always thougt a really pathetic way to make the computer tougher is
>   to allow it to start with more stuff.  This is exactly what Warcraft does.

	I agree with you there!  Though I'd amend that (in the case of action
games) to add giving it tons more firepower, shields, etc..

>   I hope Warcraft II is better.  But I fear they will rely on the same method. 
>   -- 
>   Denis Papp                              dp...@cs.ualberta.ca
>					   http://ugweb.cs.ualberta.ca/~dpapp
>   "Are you American?"				- Kids in the Hall
>   "No I'm Canadian.  It's like American, but without the gun."

	One of the things I really like about Warcraft 2 is that (according
to an article in the most recent PCGamer - the one with "The Dig" on front)
the AI is supposed to be as much like playing a human as possible.  It
supposedly adapts to your moves, so that rather than rushing lemming-like at
10 archers, it sends in catapults and dragons and other flying guys to take
them out (almost a direct quote from the PCG article)  I can't say it'll
be this good until I've played it, but they're definitely taknig away its
inherent advantage..

	One other thing: don't say all Americans carry guns, or I'll shoot
you.. :) (I already know my sense of humor is twisted.  You don't need to tell
me..)
--
Daniel Burrows

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From: dan...@astro.psu.edu (Daniel Burrows)
Subject: Re: does warcraft AI cheat?
Date: 1995/07/12
Message-ID: <DANIEL.95Jul12192850@shadow.astro.psu.edu>
X-Deja-AN: 106169771
references: <3rvfdq$2do@muss.CIS.McMaster.CA> <3s3sin$b97@nntp.igs.net>
organization: Department of Astronomy and Astrophysics, Penn State University
newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.warcraft
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