🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.warcraft
Article #206

Re: Warcraft 2 VS. Command & Conquer

#206
From: Mark Hanson
Date: Tue, 02 Jan 1996 00:00
20 lines
1376 bytes
David Carriere <car...@magmacom.com> writes:
>   Command & Conquer is the unofficial sequel to Dune 2, 
> and Warcraft borrows its entire interface from the Dune 2 
> engine, so they are quite similar, although C&C is only in 
> 320*200 VGA. The troop selection is mostly modern and 
> futuristic conventional military machinery like Hum Vee's and 
> M1 Tanks, bazooka troops with TOW missles and some other desert 
> Storm type stuff. The only edge I'd give Warcraft is the video 
> resolution. I enjoy them both and would hesitate to say one is 
> better than the other. The AI is about the same.. And you don't 
> get a mission editor in C&C. 
> 
I think Warcraft II edges out C&C because of the AI.  In the 
multi player games the AI in WCII will build bases and expand 
them.  It is much more challanging than C&C.  I've also noticed
that WCII is slightly more stable in modem play.
Just my 2 cents (hoping Westwood will read this and make a 
more challenging AI:)

Mark Hanson
Technical Details
Message-ID: <4caoqo$oav@blackice.winternet.com>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail

Show Full Headers
Complete Article Headers
From: Mark Hanson <mar...@winternet.com>
Subject: Re: Warcraft 2 VS. Command & Conquer
Date: 1996/01/02
Message-ID: <4caoqo$oav@blackice.winternet.com>
X-Deja-AN: 133566213
organization: StarNet Communications, Inc
newsgroups: alt.games.warcraft,alt.games.command-n-conq
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit