Article View: alt.games.warcraft
Article #120631Re: Levelling on a PVP Server
From: Babe Bridou
Date: Wed, 10 Aug 2005 17:53
Date: Wed, 10 Aug 2005 17:53
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chocolatemalt wrote: > In article <1123683564.973957.143560@g43g2000cwa.googlegroups.com>, > "Babe Bridou" <babebridou@hotmail.com> wrote: > > >>You will be attacked, grey or not, by people not really after honour, >>just people who want to kill your character because they can. > > > Anyone have any inside info on why Blizzard didn't institute DHK's for > killing grey chars on the opposite faction? > > It might be a challenge to implement this logic for large battles (i.e. > your AoE takes them out as collateral damage), but negating the DHK if > the grey attacks you first seems pretty simple. > > I would think that even a slight penalty would be enough to teach > everyone to ignore greys altogether. As it is, only good manners > intervenes, and it doesn't work on either faction on my server. > There is no inside info to be had there in my humble opinion. A PVP server is just that, a server where anybody is potentially a target from anyone's assaults. For having collected unexpected DHKs in raids over cities (and losing PVP ranks), I can tell that setting up DHKs for killing greys would lead to abuses. Again, on a PVP server, PVP isn't just tolerated, it is the core of the game, its challenge, its fun and its frustration at the same time. You win, you lose, you win easily, you lose too quickly. It's just like in a sport or a competition: any NBA player could just go to a downtown playground and teach a good lesson to the kids there - they will not necessarily feel good about that, but their aggressivity will call for them to train, train, train until they can face the champion again with equal weapons. This is the way of the PVP server. And it IS challenging for a level 60 to try to kill 5 level 40s at the same time, just as it is challenging for the 5 level 40s to kill him without casualties. Actually both parties should be rewarded if they succeed IMHO. It can be tough sometimes to be corpse camped by several ??s at once for some time, but by experience, I can tell that I will never support any kind of in-game penalty for PVP, as it will inevitably lead to abuse, and the loss of signification in areas such as Ashenvale, Stranglethorn Vale or even Badlands. They *could* try to setup a new server type with DHKs for greys, but I doubt it will work out well on a PVP server. Maybe on PVE servers? Remember also that there are two games on a PVP server. 1-59, and 60. Both have similar lifetime. Some even say that the game only starts at 60, and it's not only because of the high-end raid instances there :)
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<ddaoj1$coj$1$8302bc10@news.demon.co.uk> <ddcs8k$1ur$1@news5.zwoll1.ov.home.nl> <1123683564.973957.143560@g43g2000cwa.googlegroups.com> <chocolatemalt-199BCD.11345410082005@news.isp.giganews.com>Show Full Headers
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nx02.iad01.newshosting.com!newshosting.com!212.20.144.77.MISMATCH!gatel-ffm!gatel-ffm!proxad.net!193.252.118.146.MISMATCH!news.wanadoo.fr!news.wanadoo.fr!not-for-mail Date: Wed, 10 Aug 2005 19:53:36 +0200 From: Babe Bridou <babebridou@hotmail.com> User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.6) Gecko/20040113 X-Accept-Language: en-us, en MIME-Version: 1.0 Newsgroups: alt.games.warcraft Subject: Re: Levelling on a PVP Server References: <ddaoj1$coj$1$8302bc10@news.demon.co.uk> <ddcs8k$1ur$1@news5.zwoll1.ov.home.nl> <1123683564.973957.143560@g43g2000cwa.googlegroups.com> <chocolatemalt-199BCD.11345410082005@news.isp.giganews.com> In-Reply-To: <chocolatemalt-199BCD.11345410082005@news.isp.giganews.com> Lines: 51 Message-ID: <42fa3f3a$0$902$8fcfb975@news.wanadoo.fr> Organization: les newsgroups par Wanadoo NNTP-Posting-Date: 10 Aug 2005 19:54:02 CEST NNTP-Posting-Host: 193.251.52.197 X-Trace: 1123696442 news.wanadoo.fr 902 193.251.52.197:32770 X-Complaints-To: abuse@wanadoo.fr Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit