Article View: alt.games.warcraft
Article #1117Unit Limit
From: l... Leslie Styles
Date: Mon, 22 Jan 1996 00:00
Date: Mon, 22 Jan 1996 00:00
18 lines
1167 bytes
1167 bytes
Hi, With all the posts about ideas for WC3, how about a higher limit on the number of units a game can control. Ok, this would raise the minimum spec machine needed, but yesterday I played a level I created myself against three computer players, and by the time I'd built my farms and buildings I could have six (count them again, yep six) troops with which to attack. I'd not gone overboard with farms or buildings (food for 50, one of each), had only half a dozen peasants, but my three opponents had just created and created hordes of people and used up what the game could control. I was slightly miffed. Admittedly I did recover from it by ditching the troops for Mages and blizzarding the enemy, building units as soon as I killed some, but it would be nice to have a larger limit. Leslie Styles l...@soton.ac.uk
Technical Details
Message-ID:
<4dvpho$ene@gwen.pcug.co.uk>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailShow Full Headers
Complete Article Headers
From: l...@soton.ac.uk (Leslie Styles) Subject: Unit Limit Date: 1996/01/22 Message-ID: <4dvpho$ene@gwen.pcug.co.uk> X-Deja-AN: 136516718 organization: Medical Research Council newsgroups: alt.games.warcraft MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit