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Thread View: alt.games.unreal
4 messages
4 total messages Started by SHAWN TOORYANI Tue, 26 May 1998 00:00
UNREAL Multiplayer: So So, Quake II's: THE BEST!
#99
Author: SHAWN TOORYANI
Date: Tue, 26 May 1998 00:00
10 lines
697 bytes
Don't get me wrong I love UNREAL to the teeth, but have you played Q2
CTF? Can't describe the adrenaline that rushes through my veins when
someone is chasing me!!! I hope UNREAL's MP is going to be good too!

--
Regards,
Shawn Tooryani

Visit my Righteous 3D II Hardware News at:
http://www.slip.net/~tooryani/righteous_3d_ii_page.htm
Re: UNREAL Multiplayer: So So, Quake II's: THE BEST!
#100
Author: AutomaG
Date: Wed, 27 May 1998 00:00
19 lines
1154 bytes
LOL, dude if u hear that unreal is good on the net, then that person is
running way higher than a 56k analog connection....

IT ABSOLUTLEY BLOWS CHUNKS!!!
seriously!
SHAWN TOORYANI wrote in message <356AC410...@slip.net>...
>Don't get me wrong I love UNREAL to the teeth, but have you played Q2
>CTF? Can't describe the adrenaline that rushes through my veins when
>someone is chasing me!!! I hope UNREAL's MP is going to be good too!
>
>--
>Regards,
>Shawn Tooryani
>
>Visit my Righteous 3D II Hardware News at:
>http://www.slip.net/~tooryani/righteous_3d_ii_page.htm
>
>
Re: UNREAL Multiplayer: So So, Quake II's: THE BEST!
#101
Author: rawen
Date: Wed, 27 May 1998 00:00
15 lines
1109 bytes
Unreals netgame is going to be exactly as good as quakes. Why? These 2
games are so similar in their manner of using tcp/ip there is nothing that
could prevent statisfying experience with 36.6k modem!
We just need a patch!
Remember quake's netplay when it was released? Think of that.

> LOL, dude if u hear that unreal is good on the net, then that person is
> running way higher than a 56k analog connection....
> 
> IT ABSOLUTLEY BLOWS CHUNKS!!!
> seriously!
> >Don't get me wrong I love UNREAL to the teeth, but have you played Q2
> >CTF? Can't describe the adrenaline that rushes through my veins when
> >someone is chasing me!!! I hope UNREAL's MP is going to be good too!
Re: UNREAL Multiplayer: So So, Quake II's: THE BEST!
#102
Author: RoboRay
Date: Wed, 27 May 1998 00:00
16 lines
1254 bytes
A fast connection doesn't help.  It's completely unplayable on my cable modem.

--
Ray McCalla                  Quake2: RoboRay[AGQ2]
       "If it moves, kill it.  If it doesn't, gib it."
                                      -McGurk
--
Unfortunately, due to circumstances beyond my control,
I am no longer able to offer you a valid return address.
Any attempt by me do so will result in a mail-bombing
campaign by Bradley Gouldson (13...@bigfoot.com).
--
AutomaG wrote in message <6khgtt$23n$1...@supernews.com>...
>LOL, dude if u hear that unreal is good on the net, then that person is
>running way higher than a 56k analog connection....
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