Thread View: alt.games.unreal
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3 total messages
Started by Dave
Tue, 24 Feb 2004 16:23
UT and WinXP D3D Driver issues.
Author: Dave
Date: Tue, 24 Feb 2004 16:23
Date: Tue, 24 Feb 2004 16:23
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Hello All, I've installed the Original UT (v4.00 & v4,36) on two different WinXP sp1 w/ DirectX9, different ATi video cards and get the following error: Critical Error D3D Driver: Encountered oversize texture without sufficients mipmaps History:MakeNew <- UD3DRenderDevice::SetTexture <-UD3DRenderDevice::PrecacheTexture <- NormalTexture <- (ladderFonts.UTLadder10.Texture34) <- UD3DRenderDevice::Precache <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- UGameEngine:Tick <- UpdateWorld <-MainLoop Can get to the main screen in Safe Mode but if I try to play the above error appears again. Anyone have this problem? Thx....
Re: UT and WinXP D3D Driver issues.
Author: NutWrench
Date: Tue, 02 Mar 2004 22:39
Date: Tue, 02 Mar 2004 22:39
4 lines
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Have you tried running Unreal Tournament in Safe Mode and checking the 'Reset all configuration options to default' box? Is your computer overclocked?
Re: UT and WinXP D3D Driver issues.
Author: Taras Jopko
Date: Thu, 11 Mar 2004 00:05
Date: Thu, 11 Mar 2004 00:05
1 lines
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1027 bytes
What Video Card/Driver are you using?
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