🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.unreal
Article #460

Re: Shadows in unreal?

#460
From: hgy... Howard Gyton
Date: Sat, 30 May 1998 00:00
17 lines
1252 bytes
On Fri, 29 May 1998 03:19:27 GMT, nul...@hotmail.com (Nullman) wrote:

>I'm only a few levels in, and I have seen moving shadows.  There are
>giant fans in one level that have lights above them, you see the fan
>baldes casting shadows on the ground as they spin around above you.

That's probably just clever texture mapping because these are static
objects. I want to see shadows cast by the player and the other
actors.

-- 
Howard Gyton

**  Replace nospam in address with memnoch for e-mail  **

KeyID 0x8635ed79 | 44 D0 22 64 94 BF A4 B5  4D 41 D4 15 06 B9 6B F2
Technical Details
Message-ID: <357101d7.4698486@news.demon.co.uk>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <01bd8985$b9a20260$5b49dac3@moro.finn> <356e56ff.1410267@news.demon.co.uk> <356e290b.6305285@enews.newsguy.com>

Show Full Headers
Complete Article Headers
From: hgy...@nospam.demon.co.uk (Howard Gyton)
Subject: Re: Shadows in unreal?
Date: 1998/05/30
Message-ID: <357101d7.4698486@news.demon.co.uk>
X-Deja-AN: 357923149
X-NNTP-Posting-Host: memnoch.demon.co.uk:158.152.168.183
References: <01bd8985$b9a20260$5b49dac3@moro.finn> <356e56ff.1410267@news.demon.co.uk> <356e290b.6305285@enews.newsguy.com>
X-Complaints-To: ab...@demon.net
X-Trace: news.demon.co.uk 896533593 nnrp-05:1467 NO-IDENT memnoch.demon.co.uk:158.152.168.183
Organization: Simoco
MIME-Version: 1.0
Reply-To: hgy...@nospam.demon.co.uk
Newsgroups: alt.games.unreal
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit