Article View: alt.games.unreal
Article #460Re: Shadows in unreal?
From: hgy... Howard Gyton
Date: Sat, 30 May 1998 00:00
Date: Sat, 30 May 1998 00:00
17 lines
1252 bytes
1252 bytes
On Fri, 29 May 1998 03:19:27 GMT, nul...@hotmail.com (Nullman) wrote: >I'm only a few levels in, and I have seen moving shadows. There are >giant fans in one level that have lights above them, you see the fan >baldes casting shadows on the ground as they spin around above you. That's probably just clever texture mapping because these are static objects. I want to see shadows cast by the player and the other actors. -- Howard Gyton ** Replace nospam in address with memnoch for e-mail ** KeyID 0x8635ed79 | 44 D0 22 64 94 BF A4 B5 4D 41 D4 15 06 B9 6B F2
Technical Details
Message-ID:
<357101d7.4698486@news.demon.co.uk>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<01bd8985$b9a20260$5b49dac3@moro.finn> <356e56ff.1410267@news.demon.co.uk> <356e290b.6305285@enews.newsguy.com>Show Full Headers
Complete Article Headers
From: hgy...@nospam.demon.co.uk (Howard Gyton) Subject: Re: Shadows in unreal? Date: 1998/05/30 Message-ID: <357101d7.4698486@news.demon.co.uk> X-Deja-AN: 357923149 X-NNTP-Posting-Host: memnoch.demon.co.uk:158.152.168.183 References: <01bd8985$b9a20260$5b49dac3@moro.finn> <356e56ff.1410267@news.demon.co.uk> <356e290b.6305285@enews.newsguy.com> X-Complaints-To: ab...@demon.net X-Trace: news.demon.co.uk 896533593 nnrp-05:1467 NO-IDENT memnoch.demon.co.uk:158.152.168.183 Organization: Simoco MIME-Version: 1.0 Reply-To: hgy...@nospam.demon.co.uk Newsgroups: alt.games.unreal Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit