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Article #174024

Help Wanted - Napoleonic FPS mod ( coders, artists, modelers, mappers)

#174024
From: James F.
Date: Wed, 27 Aug 2003 17:32
110 lines
5038 bytes
Hi,

We are looking for coders, artists, modelers and mappers to join our
team.
Let me know if you are interested.

I am acting as the Producer for a Napoleonic Era action adventure MOD
which will be submitted to
the Unreal MOD contest. It is titled The Devil's Own and is at 

http://devilsown.ecatalogpages.com


This is only a temp. working website.
The website has information about the Napoleonic FPS being developed
and the Links page has information
about Epic's big contest.

Here are some thought about converting its game play to ours

I like the idea of taking UT2K3 game modes and adapting them to our
story and missions.
Death match = a Duel between 2 gentlemen/soldiers ( read some where
that by making target cursor fade in slowly we could
approximate, the drawing of weapon and counting to 10 )
Team death match = small squads battle it out ( hope to have both foot
and mounted game play if possible )

NOTE: You like challenges - then figure out how to design ( low poly
count ) cavalry horse and animate it so we have
a really unique game. I have looked but I have not found an adventure
game were you get to ride animals.
( though I did find an old rodeo game ( model and animation are a joke
) and some childrens titles )

Capture the Flag = works great as capture the French Eagle, or the
payroll box, capture the fair maiden, retrieve secret docs.
Double Domination = In order to win the battle you must control the
battle field ( take the artillery on the hill and the farm house )
Bombing Run = pick up the powder keg, or special grenade, and throw
through enemy positions

I have herd of game modes where you and your team must fight off enemy
on slaughter. and that if you die during battle you
must wait until the mission is over before you can rejoin. So you try
harder to survive. Picture the French Old Guard against the
thin red line. or an Infantry Square against cavalry charge.

I do not know about making every one march in formation. That would
probably be impractical and a little frustrating.
May on certain team missions you are force to stay with in a certain
distance of one another.

Health = Food ( bread, fruit, beef jerky, ? ) make it fun
I have heard of games with mini missions to catch your meal.
Permission to leave the line to shoot a rabbit , catch the chicken
could be a mini game in its self.
Health pack = ( field doc or nurse helps you ) Maggie the maggot, and
other fun stuff. Saw bones.

Shield pack = Imagine a think leather or steel breast plate ( This is
an opportunity for special , advance tech items, it may
not have been used in actual battles but history shows that some one
did think of it or tried to sell the idea. Well our "Q" branch has
heard of these ideas and has secretly developed working versions. )

Double damage = They out lawed square bullets because they did too
much damage to people.

Adrenaline = Sugar cane, docs special mixtures.

Keg o Health= Keg of rum, your daily ration of drink


Any and all help is welcome

We currently have over 10, 3D character models ( currently in Rogue
Spear file format ) and an outline for
game design and game play.

This video game is a collaborative project for students, hobbyist and
freelance game developers, who want to make a fun to play historical
period game. By teaming up with others dedicated like yourself, we can
create an amazing game. If you would like to help, then check out the
website and send us an email. - fineas@prodigy.net

If you or anyone you know, would like to help by donating 3D Models
and/or Landscapes, which would work with an 1800's
Napoleonic Era action game, then please let me know.

We need:
-muskets
-flint lock pistols
-swords
-full landscapes
-more 3D character models
- action animations for characters
-fantastic / advanced animated weapons ( early revolver machine gun,
rocket launcher, others )
- Animals ( plan to convert UT2K3 vehicles into rideable animals,
fight on horse back )
- programmers, artist, writers, level designers, webmaster, promoters


-- 

Sincerely
James F
St. Louis, MO
fineas@prodigy.net
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From: fineas@prodigy.net (James F.)
Newsgroups: alt.games.unreal
Subject: Help Wanted - Napoleonic FPS mod ( coders, artists, modelers, mappers)
Date: 27 Aug 2003 10:32:08 -0700
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