Article View: alt.games.unreal
Article #173831Re: What-a-monster !
From: G.M.Voeth
Date: Tue, 08 Jul 2003 20:58
Date: Tue, 08 Jul 2003 20:58
94 lines
4203 bytes
4203 bytes
"JK[MoA]" <juergen.klingforth@gmx.net> typed in message news:bednrn.s0.1@klingforth.de...
> Schryb doch G.M.Voeth:
>
> > New to this group but not to this world.
> ^^^^^^^^^^^^^^^^^
>
> That's my guess, coz you only wanted to have people with problems to
> post here. First of all, everyone friendly is (was) welcome. Second,
> what about the people knowing the solutions to the problems? ;-)
I can be wrong too you know.
>
> > On this Earth I am in my 50th year.
>
> Wow, fifty years from home? Which system are you from then?
A small planet orbiting a star called Betelgeuse.
I hitched a ride here a long time ago.
I am waiting for a Voogon Constructer fleet
to give me a lift outta here.
>
> > I was finally able after repeated tries
> > to get into the life boat only to find
> > myself adrift light-years from anywhere.
>
> Yes, Earth is not exactly the centre of the multiverse.
Can't wait for additional mission packs for this game.
I'd like to know where I am going in this tiny craft.
>
> > It seems Atari will have to have a sequel
> > to Unreal2 Awakening so that the game can
> > continue on. I see a great possibility to
> > install 10GB of game onto your heard drive
> > and have enough to play a year of games.
>
> Yes, but only if there's a propper story.
>
> > I find Unreal2 to be great fun when played
> > in Easy mode but in normal mode I never get far
> > before I die and it gets very frustrating to me.
>
> Try harder then.
You can only try so hard before you need to be a god or something.
In real life you only need to die once and the game is all over.
>
> > That monster with the knife blades for fingers
> > always makes short work of me.
>
> Try even harder.
I finally got past them.
If I took them on only one at a time by sneaking around corners
I was able to succeed using the CAR.
>
> > Maybe you can tell me his weak spot so I can
> > get past him and on with the game in normal mode.
>
> Unfortunately, I can't. On my machine (PII@350Mhz) playing Unreal 2
> is impossible.
That is terrible but just wait.
The next machine you get might be a 2.2 GHz
with a Latest Nvidia card
Something to dream about.
Something I dream about.
>
> Greets
> JK[MoA]
>
> --
> Hier° hat er sich mit dem "schleimigsten Posting aller Zeiten" in die Ärsche
> der Regulars geschlichen, sich selbst zum Hilfspfleger gekürt (sowas tun alle
> Deppen, Kindergaertnerinnen und sonstige titelgeile Trolle) und macht seitdem
> auf Gott... [Klaus Ketelaer über mich <b3r2lg$589$01$1@news.t-online.com>]
Do you speak German ?
My last name is German but I was born and raised in the US.
Due to circumstances beyond my control I was never able
to learn any language but english and that not too well.
--
Sincerely,
G. M. Voeth
No Emails. Too Many Spams.
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Path: mbox-mo1.pugleaf.net!news5.aus1.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border3.nntp.aus1.giganews.com!nntp.giganews.com!wn14feed!worldnet.att.net!bgtnsc04-news.ops.worldnet.att.net.POSTED!not-for-mail Reply-To: "G.M.Voeth" <None@NoEmailsByThisRoute.123> From: "G.M.Voeth" <None@NoEmailsByThisRoute.123> Newsgroups: alt.games.unreal References: <31nLa.26605$0v4.2013781@bgtnsc04-news.ops.worldnet.att.net> <hCILa.2994016$uT2.441377@news.easynews.com> <egRLa.29304$0v4.2178285@bgtnsc04-news.ops.worldnet.att.net> <bdql81.ec.1@klingforth.de> <By7Ma.30504$3o3.2245950@bgtnsc05-news.ops.worldnet.att.net> <bednrn.s0.1@klingforth.de> Subject: Re: What-a-monster ! Lines: 95 Organization: AT&T Worldnet (New Jersy Headquarters) MIME-Version: 1.0 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Message-ID: <yfGOa.44659$0v4.3082656@bgtnsc04-news.ops.worldnet.att.net> Date: Tue, 08 Jul 2003 20:58:06 GMT NNTP-Posting-Host: 12.83.69.44 X-Complaints-To: abuse@worldnet.att.net X-Trace: bgtnsc04-news.ops.worldnet.att.net 1057697886 12.83.69.44 (Tue, 08 Jul 2003 20:58:06 GMT) NNTP-Posting-Date: Tue, 08 Jul 2003 20:58:06 GMT Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit