Article View: alt.games.unreal
Article #173827Re: What-a-monster !
From: G.M.Voeth
Date: Tue, 01 Jul 2003 17:36
Date: Tue, 01 Jul 2003 17:36
78 lines
3896 bytes
3896 bytes
Oh, OK, A skaarj...
I do not know if I have a shotgun yet but I certainly will
try it if I do.
Those little four armed beasties sap most my energy
as they shoot me from the cliffs and by the time I
reach the gap in the cliff I find three or four
of those skaarj animals are attacking me.
This is the point I am stuck at right now.
Is there one weapon best to use for most of the game ?
I find that little plasma pistol that seems to have
infinite energy great for handling the little pests
without depleting my ammunition.
I had great fun splatting those little beetles
skittering about when I first started.
Sort of like a shooting gallery.
You do not see shooting galleries much today
but they used to be popular at the circuses
and fairs and would shoot 22 short cartridges.
I have not figured out what those alien lances
are good for. I will try them out but they have
no umph whatsoever.
Is there anyway to open up the boxes you see all around ?
Is there any way to get rid of the pesky space goat
that tries to damage the ship ?
I have no weapons when I am on the ship so
I can not get rid of that dangerous old goat.
Sometimes I think more possibilities are
in order for this game. Like in the Game
Devastation where you can interact with
some of the little items around you.
I can see games like this game Unreal2 has great potential.
It is a wonderful way to keep yourself occupied.
It is possible to wonder about the ship and open
lockers and things like that but you can not interact
with anything inside the various doors you can open.
It would be nice to grab a weapon and go after
that space goat.
When you first start the game there is a comrad
being killed by one of those nasty four armed devils
and he is just visible beneath a partially opened door.
Is it possible to save this character or is he dead meat
no matter what you do.
Nothing I can do will seem to save him.
--
Sincerely,
G. M. Voeth
No Emails. Too Many Spams.
"SoS" <n...@no.dk> typed in message news:3f017720$1$83039$edfadb0f@dtext01.news.tele.dk...
> <snip>
> > That monster with the knife blades for fingers
> > always makes short work of me.
> > Maybe you can tell me his weak spot so I can
> > get past him and on with the game in normal mode.
>
> I found the shotgun deals with him very quickly.
> First a secondary shot to make him round around blinded, and then BAM BAM
> BAM primary fire close range :)
>
> Btw it's a skaarj ...
>
> SoS
>
>
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-06!sn-xit-08!supernews.com!border3.nntp.aus1.giganews.com!nntp.giganews.com!wn14feed!worldnet.att.net!bgtnsc05-news.ops.worldnet.att.net.POSTED!not-for-mail Reply-To: "G.M.Voeth" <None@NoEmailsByThisRoute.123> From: "G.M.Voeth" <None@NoEmailsByThisRoute.123> Newsgroups: alt.games.unreal References: <31nLa.26605$0v4.2013781@bgtnsc04-news.ops.worldnet.att.net> <hCILa.2994016$uT2.441377@news.easynews.com> <egRLa.29304$0v4.2178285@bgtnsc04-news.ops.worldnet.att.net> <bdql81.ec.1@klingforth.de> <By7Ma.30504$3o3.2245950@bgtnsc05-news.ops.worldnet.att.net> <3f017720$1$83039$edfadb0f@dtext01.news.tele.dk> Subject: Re: What-a-monster ! Lines: 78 Organization: AT&T Worldnet (New Jersy Headquarters) MIME-Version: 1.0 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Message-ID: <eEjMa.31536$3o3.2302187@bgtnsc05-news.ops.worldnet.att.net> Date: Tue, 01 Jul 2003 17:36:10 GMT NNTP-Posting-Host: 12.83.77.205 X-Complaints-To: ab...@worldnet.att.net X-Trace: bgtnsc05-news.ops.worldnet.att.net 1057080970 12.83.77.205 (Tue, 01 Jul 2003 17:36:10 GMT) NNTP-Posting-Date: Tue, 01 Jul 2003 17:36:10 GMT Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit