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Article #173737

Re: Anyone using MX440SE

#173737
From: michael allen
Date: Mon, 14 Jul 2003 22:02
37 lines
2924 bytes
I ran unreal tournament 2003 on a kyro 2 at 1600 x 1200 with every thing
maxed out and I was running it on an athlon 1.333ghz and unreal 2 ran quite
happily on 800 x 600.  it is possible. err, I don't know how as the mx range
in 150% slower. Then again.  I don't know how I got it running on mine.

"goPostal" <agutgopostal@REMOVEhotmail.com> wrote in message
news:smvQa.18978$J%2.1688988@news.alltel.net...
> Micro wrote:
> >>> I am using an MX440 original version and unreal II waors good at
> >>> 1024x768x32.
> >>>
> >>
> >> There is no way that U2 runs that well at that res on that card.
> >> Even a premium system and that card would limp along in the teens on
> >> framerate.
> >>
> >>
> >
> > disagree
> > I'm runing U2 on this card few weeks, and with 800x600x32 i havin no
> > problems, fps never being lowet than 50 frames. Average is 65fps. On
> > 1024x768x32 it is worse... but even then it never falls below 35fps.
> > IMO 35fps it's enough good, to say "it works good".
> > BTW, I noticed that if I change resolution several times, game cache
> > is **MUCH** faster than at the begining! I don't understand this, but
> > it is true... maybe this is becouse 800x600 is the best resolution
> > for this card (it is) and U2 do not caching it properly first time.
> > Who knows...
>
> It's just not physically possible for this card to run U2 like you say
> unless you have everything set to lowest (and even then......) I had this
> card for a bit and it just doesn't have the gumption to do that. Even my
> system was set up for gaming (stripped out XP, gig of RAM, background crap
> removed) and it wouldn't run UT2003 without smearing and tearing on medium
> settings, let alone even try to run U2 as unoptimized as it is.
>
>
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From: "michael allen" <michael@allen1998.freeserve.co.uk>
Newsgroups: alt.games.unreal
Subject: Re: Anyone using MX440SE
Date: Mon, 14 Jul 2003 23:02:22 +0100
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