Thread View: alt.games.unreal.tournament
11 messages
11 total messages
Started by Jorge Aquino
Wed, 30 Jun 1999 00:00
What's API will it use?
Author: Jorge Aquino
Date: Wed, 30 Jun 1999 00:00
Date: Wed, 30 Jun 1999 00:00
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Hi folks, I'm thinking of picking up UT but will it support D3D or Open Gl? I have a non-3dfx card. Thanks for the info. - Jorge
Re: What's API will it use?
Author: unknown
Date: Wed, 30 Jun 1999 00:00
Date: Wed, 30 Jun 1999 00:00
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yes i have a asus tnt card and it works can everybody tell me why i can't connect to internet games there are many servers but nobody works
Re: What's API will it use?
Author: Archangel Co-30
Date: Wed, 30 Jun 1999 00:00
Date: Wed, 30 Jun 1999 00:00
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You'd better wait for the final release - but especially D3D should be OK (it's fairly well in Unreal at the moment) Besides, if they don't make decent D3D and OpenGL support in this game, Epic will lose the race for sure IMO ... although it will probably run at its best on a Voodoo card anyway. -- Archangel (Co30-NL) icq25095244 Co30 Clanevents page at http://co30.events.homepad.com "I'm not crazy... I was sent from God. How can I be crazy?" Jorge Aquino <aqu...@uchastings.edu> wrote in message news:Pine.SCO.3.91.990630115343.21844A-100000@shark.uchastings.edu... > > Hi folks, I'm thinking of picking up UT but will it support D3D or Open Gl? > I have a non-3dfx card. Thanks for the info. > > - Jorge >
Re: What's API will it use?
Author: Evil Cartman
Date: Wed, 30 Jun 1999 00:00
Date: Wed, 30 Jun 1999 00:00
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Yep, with the way D3D is now it's looking good for non 3dfx owners. -- <<The Beany Dog Clan>> ICQ# 36011198 Archangel (Co-30) <Serg...@casema.net> wrote in message news:7ldrjl$lfn$1@news.casema.net... > You'd better wait for the final release - but especially D3D should be OK > (it's fairly well in Unreal at the moment) > > Besides, if they don't make decent D3D and OpenGL support in this game, Epic > will lose the race for sure IMO ... although it will probably run at its > best on a Voodoo card anyway. > > > -- > > Archangel (Co30-NL) icq25095244 > > Co30 Clanevents page at http://co30.events.homepad.com > > "I'm not crazy... I was sent from God. How can I be crazy?" > > > Jorge Aquino <aqu...@uchastings.edu> wrote in message > news:Pine.SCO.3.91.990630115343.21844A-100000@shark.uchastings.edu... > > > > Hi folks, I'm thinking of picking up UT but will it support D3D or Open > Gl? > > I have a non-3dfx card. Thanks for the info. > > > > - Jorge > > > >
Re: What's API will it use?
Author: Jorge Aquino
Date: Wed, 30 Jun 1999 00:00
Date: Wed, 30 Jun 1999 00:00
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Thanks Guys! From what I've read, i'm really excited about this game and it's coming out sooner than Q3 and TF2. I was thinking about waiting for Q3 but the team games are not available in single player mode so the scales have tipped towards UT. Hopefully the D3D support will be excellent. Thanks again. Jorge
Re: What's API will it use?
Author: Kroagnon
Date: Thu, 01 Jul 1999 00:00
Date: Thu, 01 Jul 1999 00:00
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Jorge Aquino <aqu...@uchastings.edu> wrote in message news:Pine.SCO.3.91.990630140341.24479A-100000@shark.uchastings.edu... > > Thanks Guys! From what I've read, i'm really excited about this game and > it's coming out sooner than Q3 and TF2. I was thinking about waiting for > Q3 but the team games are not available in single player mode so the > scales have tipped towards UT. Hopefully the D3D support will be excellent. How do you mean about team games not available in single player ? Both games will have teamplay-capable bots to play against.
Re: What's API will it use?
Author: AoD Daffy
Date: Thu, 01 Jul 1999 00:00
Date: Thu, 01 Jul 1999 00:00
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Sorry folks! But I'm a OpenGL fan....... much faster API then Microsoft's D3D....... No doubt about that....... :-) Jorge Aquino <aqu...@uchastings.edu> wrote in message news:Pine.SCO.3.91.990630115343.21844A-100000@shark.uchastings.edu... > > Hi folks, I'm thinking of picking up UT but will it support D3D or Open Gl? > I have a non-3dfx card. Thanks for the info. > > - Jorge >
Re: What's API will it use?
Author: Justin
Date: Thu, 01 Jul 1999 00:00
Date: Thu, 01 Jul 1999 00:00
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On Thu, 1 Jul 1999 17:32:15 +0200, "[AoD]Daffy" <dsve...@online.no> wrote: >Sorry folks! But I'm a OpenGL fan....... much faster API then Microsoft's >D3D....... >No doubt about that....... :-) How do you figure that? The only time I've heard of ogl running faster than d3d in Unreal was on NT systems where, of course, they can't run d3d anyway but the ogl performance is comparably impressive. What video card are you using? I also prefer ogl over d3d. Justin
Re: What's API will it use?
Author: Jorge Aquino
Date: Thu, 01 Jul 1999 00:00
Date: Thu, 01 Jul 1999 00:00
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On Thu, 1 Jul 1999, [AoD]Daffy wrote: > Date: Thu, 1 JUL 1999 17:32:15 +0200 > From: [AoD]Daffy <dsve...@online.no> > Newgroups: alt.games.unreal.tournament > Subject: Re: What's API will it use? > > Sorry folks! But I'm a OpenGL fan....... much faster API then Microsoft's > D3D....... > No doubt about that....... :-) Does that mean Unreal runs great in Open GL? Thanks. Jorge > > Jorge Aquino <aqu...@uchastings.edu> wrote in message > news:Pine.SCO.3.91.990630115343.21844A-100000@shark.uchastings.edu... > > > > Hi folks, I'm thinking of picking up UT but will it support D3D or Open > Gl? > > I have a non-3dfx card. Thanks for the info. > > > > - Jorge > > > > > >
Re: What's API will it use?
Author: Jorge Aquino
Date: Fri, 02 Jul 1999 00:00
Date: Fri, 02 Jul 1999 00:00
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On Thu, 1 Jul 1999, Kroagnon wrote: > Date: Thu, 1 JUL 1999 21:31:53 -0500 > From: Kroagnon <no...@spam.com> > Newgroups: alt.games.unreal.tournament > Subject: Re: What's API will it use? > > > Jorge Aquino <aqu...@uchastings.edu> wrote in message > news:Pine.SCO.3.91.990630140341.24479A-100000@shark.uchastings.edu... > > > > Thanks Guys! From what I've read, i'm really excited about this game and > > it's coming out sooner than Q3 and TF2. I was thinking about waiting for > > Q3 but the team games are not available in single player mode so the > > scales have tipped towards UT. Hopefully the D3D support will be > excellent. > > How do you mean about team games not available in single player ? Both games > will have teamplay-capable bots to play against. > If I remember correctly, Computer Gaming World stated that the only Single Player Mode in Q3 would be DeathMatch against bots. You probably could team up with a human to play *against* bots, but not with them. As I understand, Unreal let's you team up with the bots to play CTF, Assault, Etc. without having to go online or LAN with a human. PLease correct me if i'm wrong. Thanks. - Jorge
Re: What's API will it use?
Author: Kroagnon
Date: Sat, 03 Jul 1999 00:00
Date: Sat, 03 Jul 1999 00:00
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Jorge Aquino <aqu...@uchastings.edu> wrote in message news:Pine.SCO.3.91.990702131603.25104B-100000@shark.uchastings.edu... > If I remember correctly, Computer Gaming World stated that the only > Single Player Mode in Q3 would be DeathMatch against bots. You probably > could > team up with a human to play *against* bots, but not with them. As I > understand, Unreal let's you team up with the bots to play CTF, > Assault, Etc. without having to go online or LAN with a human. > > > PLease correct me if i'm wrong. Thanks. Hmmm... well that doesn't make sense, the bots for Quake 2 now will play both with or against you in both DM in CTF. If id software can't do what some amateur programmers have done... then again, they have been having problems with their bots, or so I hear.
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