Thread View: alt.games.unreal.tournament
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Started by chaosc... Slug
Tue, 21 Sep 1999 00:00
Bot AI and Aiming...
Author: chaosc... Slug
Date: Tue, 21 Sep 1999 00:00
Date: Tue, 21 Sep 1999 00:00
20 lines
1421 bytes
1421 bytes
I like the difficulty of the bots; at godlike, they are harder than any player I've ever encountered, and at normal, they make me feel like I'm really good :) But, they have the same problem I see in so many other bots- I dont like the way they aim. On easier settings, they just shoot in my vicinity, almost randomnly, regardless of whether I move or not. On hard settings, they trace my movement with such pinpoint accuracy, its absurd. I'd really like to see a more advanced method for the way the bots aim. I was thinking it would be more realistic, if reflex was incorporated into it- they should shoot at where I was X number of miliseconds before they actually fire. The better the reflex setting, the smaller the range, and fewer MS. Example- on master setting, the bot would fire at where I was 0-50 MS prior to shooting, whereas at novice, it would fire at my location 10-500 ms prior to my current location. Then the aim wouldn't appear so unrealistic, I think...
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