Thread View: alt.games.unreal.tournament
9 messages
9 total messages
Started by Bambi
Sat, 18 Sep 1999 00:00
Demo
Author: Bambi
Date: Sat, 18 Sep 1999 00:00
Date: Sat, 18 Sep 1999 00:00
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GET IT! Its great! Cant get a joystick to work though! Bambi.
Re: Demo
Author: Evil Cartman
Date: Fri, 17 Sep 1999 00:00
Date: Fri, 17 Sep 1999 00:00
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looks like that's a known bug in the demo -- <<The Beany Dog Clan>> ICQ# 36011198 Bambi <ba...@purplenet.co.NOSPAM.uk> wrote in message news:7rv3kn$g79$1@starburst.uk.insnet.net... > GET IT! > Its great! > Cant get a joystick to work though! > > > Bambi. > > > >
Re: Demo
Author: dave... Dave King
Date: Sat, 18 Sep 1999 00:00
Date: Sat, 18 Sep 1999 00:00
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heh...went to bed last night having about 30% of the demo...using Getright...woke up this morning with the whole nifty thing sitting on my HD! Woop! This game rocks---and at least for the next few days it's just for 3dfx cards! On my Celeron 300a (OC'ed to 375) paired with Pure 3D (voodoo graphics) I'm getting 25 fps...not too shabby. Already won the first two botmaps---but their skills were much higher in the second compared to the third. Funny...the game feels more like Requiem than Unreal...it's not a bad thing, just not what I'm used to playing Unreal BotDM. Faustus On Sat, 18 Sep 1999 05:16:22 +0100, "Bambi" <ba...@purplenet.co.NOSPAM.uk> wrote: >GET IT! >Its great! >Cant get a joystick to work though! > > >Bambi. > > > > Dave King -- Faustus HomePage | http://www.sockets.net/~daveking/index.html q2qu...@zdnetmail.com | ICQ : 329002
Re: Demo
Author: Mikael K Karlsson
Date: Sat, 18 Sep 1999 00:00
Date: Sat, 18 Sep 1999 00:00
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On Sat, 18 Sep 1999 13:20:41 GMT, dave...@SPAMAWAYsocket.net (Dave King) wrote: >Funny...the game feels more like Requiem than Unreal...it's not a bad >thing, just not what I'm used to playing Unreal BotDM. After playing through it all night (couldn't stop) I felt like having experienced some of the good sides of games like Duke3d, Shogo and Daikatana. Fast paced action from start to finish. And the bots even handles CTF teamplay pretty well. I never played Unreal much in multiplayer but I'm sure I will with UnrealTournament. It'll be great to switch between UT and Q3A to get different gaming experiences and never truly tire of the genre this winter. If only both games could be released in time for the installation of my cable connection. :-) -- Mikael K Karlsson - http://surf.to/mkk/
Re: Demo
Author: dave... Dave King
Date: Sat, 18 Sep 1999 00:00
Date: Sat, 18 Sep 1999 00:00
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heh...my first (this morning around 7:30) I experienced NetUT for the first time...6-7 on the server...two 50 ping or less LPBs ruling the server...the rest of us (pings over 250) struggling to keep our heads on! Frankly, the Netplay feels just about the same as Unreal---I noticed a few lost packets (suddenly seeing a player and then not seeing him and then he reappears in a different location). But with my v.90 connection, I'll probably get UT just for the bots...heh Faustus On Sat, 18 Sep 1999 15:37:26 +0200, Mikael K Karlsson <m...@dr.com> wrote: >On Sat, 18 Sep 1999 13:20:41 GMT, >dave...@SPAMAWAYsocket.net (Dave King) wrote: > >>Funny...the game feels more like Requiem than Unreal...it's not a bad >>thing, just not what I'm used to playing Unreal BotDM. > >After playing through it all night (couldn't stop) I felt >like having experienced some of the good sides of games like >Duke3d, Shogo and Daikatana. Fast paced action from start >to finish. And the bots even handles CTF teamplay pretty >well. I never played Unreal much in multiplayer but I'm >sure I will with UnrealTournament. It'll be great to switch >between UT and Q3A to get different gaming experiences and >never truly tire of the genre this winter. If only both >games could be released in time for the installation of my >cable connection. :-) > > > >-- >Mikael K Karlsson - http://surf.to/mkk/ Dave King -- Faustus HomePage | http://www.sockets.net/~daveking/index.html q2qu...@zdnetmail.com | ICQ : 329002
Re: Demo
Author: Mikael K Karlsson
Date: Sat, 18 Sep 1999 00:00
Date: Sat, 18 Sep 1999 00:00
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On Sat, 18 Sep 1999 15:25:29 GMT, dave...@SPAMAWAYsocket.net (Dave King) wrote: >But with my v.90 >connection, I'll probably get UT just for the bots...heh In my mind, modems and netplay has never really worked in these kinds of games. Even if I've played quite a lot of QuakeWorld that way and the games bandwith management has improved since then it's just too painful after you've got used to LAN enviroments. ISDN or better is really needed for netplay. I feel sympathy for the brave souls that don't let laggy gameplay stop them, there should be more hiping-only servers for them. For me, I'm waiting for cable... -- Mikael K Karlsson - http://surf.to/mkk/
Re: Demo
Author: Bruce
Date: Sat, 18 Sep 1999 00:00
Date: Sat, 18 Sep 1999 00:00
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There are HPB only servers. The only problem with them is that they attract LPBs like flies. For some reason there are a lot of jerks out there who want to knock around inexperienced modem players. (and they really are jerks, I've aruged with them in AGQ3) -- Bruce "Ginger Rogers did everything that Fred Astaire did, only she did it backwards and in high heels." Mikael K Karlsson <m...@dr.com> wrote in message news:tsvjN6yEL26awMmXG3H1kf62Diuk@4ax.com... > On Sat, 18 Sep 1999 15:25:29 GMT, > dave...@SPAMAWAYsocket.net (Dave King) wrote: > > >But with my v.90 > >connection, I'll probably get UT just for the bots...heh > > In my mind, modems and netplay has never really worked in > these kinds of games. Even if I've played quite a lot of > QuakeWorld that way and the games bandwith management has > improved since then it's just too painful after you've got > used to LAN enviroments. ISDN or better is really needed > for netplay. I feel sympathy for the brave souls that don't > let laggy gameplay stop them, there should be more > hiping-only servers for them. For me, I'm waiting for > cable... > > > > -- > Mikael K Karlsson - http://surf.to/mkk/
Re: Demo
Author: Mikael K Karlsson
Date: Sat, 18 Sep 1999 00:00
Date: Sat, 18 Sep 1999 00:00
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On Sat, 18 Sep 1999 12:30:18 -0500, "Bruce" <grap...@zdnetmail.com> wrote: >There are HPB only servers. The only problem with them is that they attract >LPBs like flies. For some reason there are a lot of jerks out there who want >to knock around inexperienced modem players. (and they really are jerks, >I've aruged with them in AGQ3) Isn't there any server mod that is capable of kicking out lowping players from a highping-game server? (like there is for Q1 and Q2) -- Mikael K Karlsson - http://surf.to/mkk/
Re: Demo
Author: AnimaLMotheR
Date: Sat, 18 Sep 1999 00:00
Date: Sat, 18 Sep 1999 00:00
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All i have to say is..............HOT MAMMA!!!!! AnimaLMotheR Bambi <ba...@purplenet.co.NOSPAM.uk> wrote in message news:7rv3kn$g79$1@starburst.uk.insnet.net... > GET IT! > Its great! > Cant get a joystick to work though! > > > Bambi. > > > >
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