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Thread View: alt.games.unreal.tournament
2 messages
2 total messages Started by §ď×darts Fri, 09 Jan 2009 19:28
One server - two IP addresses
#191442
Author: §ď×darts
Date: Fri, 09 Jan 2009 19:28
21 lines
2226 bytes
This one is a stumper.

OK....  I have two internet connections and a load balancing router.  I am
currently load balancing, but I've also used the router just as failover in
the past.  I have also bound port traffic to one WAN or the other.

Here is what I want to do:  I want to be able to serve the same game from
both external IP addresses.  I want to utilize the added upstream bandwidth.
 Both internet connections are 16 X 1 meg.

I can serve from one connection now by port binding 7777-7778 and 27900 to
one WAN port.  I can also serve from both connections if my clients use the
ip addresses to connect.  I have had 5 players join one ip and 5 join the
other ip.  It seems to function just fine.

The problem is:  port 27900, I think.  If left unbound, I can not list in
the master server. I would have thought the load balancer would have at
least caused the server to be advertised on one IP or the other, but in
fact, if 27900 is unbound, the master server never lists me.

Any ideas on that?
Re: One server - two IP addresses
#191443
Author: goPostal
Date: Sat, 10 Jan 2009 01:32
36 lines
2867 bytes
"§ď×darts" <sixdartsREMOVE@hotmail.com> wrote in message 
news:_cKdne4fUP_cOPrUnZ2dnUVZ_tPinZ2d@giganews.com...
> This one is a stumper.
>
> OK....  I have two internet connections and a load balancing router.  I am
> currently load balancing, but I've also used the router just as failover 
> in
> the past.  I have also bound port traffic to one WAN or the other.
>
> Here is what I want to do:  I want to be able to serve the same game from
> both external IP addresses.  I want to utilize the added upstream 
> bandwidth.
> Both internet connections are 16 X 1 meg.
>
> I can serve from one connection now by port binding 7777-7778 and 27900 to
> one WAN port.  I can also serve from both connections if my clients use 
> the
> ip addresses to connect.  I have had 5 players join one ip and 5 join the
> other ip.  It seems to function just fine.
>
> The problem is:  port 27900, I think.  If left unbound, I can not list in
> the master server. I would have thought the load balancer would have at
> least caused the server to be advertised on one IP or the other, but in
> fact, if 27900 is unbound, the master server never lists me.
>
> Any ideas on that?

My guess (and issues such as these are my weak areas) is that 27,9 needs to 
dedicate. If you don't/can't dedicate I would guess that the master server 
won't be able to list you. The master server needs a ping port and it 
matches that port with the IP in the listing. I know from experience if you 
switch either IP or gameport on the fly, the master server relists you.

I'd be very surprised if you can work this out. However if I had to bet on 
someone, you'd probably be the dude to get it figured. 
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