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Thread View: alt.games.unreal.tournament
10 messages
10 total messages Started by René Böhres Mon, 12 Feb 2007 19:27
Is there any way, to improve the graphics in ut99 with the d3d8 ?
#190490
Author: René Böhres
Date: Mon, 12 Feb 2007 19:27
9 lines
1214 bytes
Hi,
some weeks ago i tried the D3D8 driver for ut99.
Is there any way to make ut99 look really better?
For Example in ut 2003 the water has got some waves.
Or the fog and lightnings look better because of the
full directx 8 support and the new physics engine etc...
With the D3D8 driver ut99 looks a bit better but not really
better if you think about what is possible with directx 8
support
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
#190491
Author: Folk
Date: Tue, 13 Feb 2007 18:20
15 lines
1583 bytes
On Mon, 12 Feb 2007 20:27:42 +0100, René Böhres <reneboehres@web.de>
wrote:

>Hi,
>some weeks ago i tried the D3D8 driver for ut99.
>Is there any way to make ut99 look really better?
>For Example in ut 2003 the water has got some waves.
>Or the fog and lightnings look better because of the
>full directx 8 support and the new physics engine etc...
>With the D3D8 driver ut99 looks a bit better but not really
>better if you think about what is possible with directx 8
>support

Personally, I always thought the OGL driver did a better job of making
UT "prettier".
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
#190499
Author: Bruno
Date: Tue, 13 Feb 2007 23:10
17 lines
1543 bytes
René Böhres wrote:
> Hi,
> some weeks ago i tried the D3D8 driver for ut99.
> Is there any way to make ut99 look really better?
> For Example in ut 2003 the water has got some waves.
> Or the fog and lightnings look better because of the
> full directx 8 support and the new physics engine etc...
> With the D3D8 driver ut99 looks a bit better but not really
> better if you think about what is possible with directx 8
> support

There is the very nice high-res textures and of course upping the 
resolution to max but that's it. UT is basicly a DX6 game with regards 
to technology.

Kind regards
Bruno
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
#190492
Author: goPostal
Date: Wed, 14 Feb 2007 02:04
21 lines
1922 bytes
"Folk" <Folk@folk.com> wrote in message 
news:sa04t29153g6ckpnk6va3vk38mp7n1mecu@4ax.com...
> On Mon, 12 Feb 2007 20:27:42 +0100, René Böhres <reneboehres@web.de>
> wrote:
>
>>Hi,
>>some weeks ago i tried the D3D8 driver for ut99.
>>Is there any way to make ut99 look really better?
>>For Example in ut 2003 the water has got some waves.
>>Or the fog and lightnings look better because of the
>>full directx 8 support and the new physics engine etc...
>>With the D3D8 driver ut99 looks a bit better but not really
>>better if you think about what is possible with directx 8
>>support
>
> Personally, I always thought the OGL driver did a better job of making
> UT "prettier".

I'm with you Folk. The OGL driver is the shit. No lag on windowing and no 
music playing on after you quit. Plus my framerate is higher with it. 
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
#190493
Author: DaZeR
Date: Wed, 14 Feb 2007 02:42
34 lines
2487 bytes
HI

I use UTGOTY all the time. Make sure you have the current patch installed. No
fancy drivers, just use stock drivers. Change your resolution in UT. Try
switching between hardware and software rendering.

I have been using it on w98, 2000 and XPP for some years now.


On Tue, 13 Feb 2007 18:04:12 -0800, "go postal" <agutgopostal@hotmail.com>
wrote:

>
>"Folk" <Folk@folk.com> wrote in message 
>news:sa04t29153g6ckpnk6va3vk38mp7n1mecu@4ax.com...
>> On Mon, 12 Feb 2007 20:27:42 +0100, René Böhres <reneboehres@web.de>
>> wrote:
>>
>>>Hi,
>>>some weeks ago i tried the D3D8 driver for ut99.
>>>Is there any way to make ut99 look really better?
>>>For Example in ut 2003 the water has got some waves.
>>>Or the fog and lightnings look better because of the
>>>full directx 8 support and the new physics engine etc...
>>>With the D3D8 driver ut99 looks a bit better but not really
>>>better if you think about what is possible with directx 8
>>>support
>>
>> Personally, I always thought the OGL driver did a better job of making
>> UT "prettier".
>
>I'm with you Folk. The OGL driver is the shit. No lag on windowing and no 
>music playing on after you quit. Plus my framerate is higher with it. 
>
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
#190494
Author: René Böhres
Date: Fri, 16 Feb 2007 08:28
28 lines
2388 bytes
goPostal schrieb:
> "Folk" <Folk@folk.com> wrote in message 
> news:sa04t29153g6ckpnk6va3vk38mp7n1mecu@4ax.com...
>> On Mon, 12 Feb 2007 20:27:42 +0100, René Böhres <reneboehres@web.de>
>> wrote:
>>
>>> Hi,
>>> some weeks ago i tried the D3D8 driver for ut99.
>>> Is there any way to make ut99 look really better?
>>> For Example in ut 2003 the water has got some waves.
>>> Or the fog and lightnings look better because of the
>>> full directx 8 support and the new physics engine etc...
>>> With the D3D8 driver ut99 looks a bit better but not really
>>> better if you think about what is possible with directx 8
>>> support
>> Personally, I always thought the OGL driver did a better job of making
>> UT "prettier".
> 
> I'm with you Folk. The OGL driver is the shit. No lag on windowing and no 
> music playing on after you quit. Plus my framerate is higher with it. 
> 
> 
yeah i played with ogl (with improved ones and with the originals)
for years 2, but now i use win vista atm. and maybe the new ati drivers
are not really compatible with the ogl / UTGLR drivers
(or my X850XT PE) because i always get a blue screen.
it doesnt matter which ut version i use
(436 or 451)
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
#190495
Author: Folk
Date: Fri, 16 Feb 2007 18:16
7 lines
1341 bytes
On Fri, 16 Feb 2007 09:28:16 +0100, René Böhres <reneboehres@web.de>
wrote:


>but now i use win vista atm. 

Then ye shall suffer the pains that trailblazers suffer.
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
#190496
Author: nobody
Date: Fri, 09 Mar 2007 17:39
23 lines
2088 bytes
Folk wrote:

> On Mon, 12 Feb 2007 20:27:42 +0100, René Böhres <reneboehres@web.de>
> wrote:
> 
>>Hi,
>>some weeks ago i tried the D3D8 driver for ut99.
>>Is there any way to make ut99 look really better?
>>For Example in ut 2003 the water has got some waves.
>>Or the fog and lightnings look better because of the
>>full directx 8 support and the new physics engine etc...
>>With the D3D8 driver ut99 looks a bit better but not really
>>better if you think about what is possible with directx 8
>>support
> 
> Personally, I always thought the OGL driver did a better job of making
> UT "prettier".


I second that, OpenGL is the way to go, looks better, feels better when
playing, and with VSYNC turned on you can not go wrong, also tbh i think
turning certain details like flares and damage effects like bullet holes on
walls will improve your gameplay and aim, as all they do is distract you.
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
#190497
Author: nobody
Date: Fri, 09 Mar 2007 17:41
6 lines
1335 bytes
nobody wrote:

> turning certain details


WAS MEANT TO SAY: turning certain details OFF like flares and damage !!
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
#190498
Author: goPostal
Date: Sat, 10 Mar 2007 00:31
15 lines
1751 bytes
"nobody" <nobody@nobody.abc> wrote in message 
news:8fydnbyCYKGkAWzYnZ2dneKdnZydnZ2d@giganews.com...
> nobody wrote:
>
>> turning certain details
>
>
> WAS MEANT TO SAY: turning certain details OFF like flares and damage !!

That was an interesting discussion on the official forums once upon a time 
as to whether turning off foliage constituted cheating. If I play online I 
turn everything extra off because it does distract. I've read where the 
elite players often use minimal details so as to keep distractions down 
in-game. 
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