Thread View: alt.games.unreal.tournament
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Started by René Böhres
Mon, 12 Feb 2007 19:27
Is there any way, to improve the graphics in ut99 with the d3d8 ?
Author: René Böhres
Date: Mon, 12 Feb 2007 19:27
Date: Mon, 12 Feb 2007 19:27
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Hi, some weeks ago i tried the D3D8 driver for ut99. Is there any way to make ut99 look really better? For Example in ut 2003 the water has got some waves. Or the fog and lightnings look better because of the full directx 8 support and the new physics engine etc... With the D3D8 driver ut99 looks a bit better but not really better if you think about what is possible with directx 8 support
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
Author: Folk
Date: Tue, 13 Feb 2007 18:20
Date: Tue, 13 Feb 2007 18:20
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On Mon, 12 Feb 2007 20:27:42 +0100, René Böhres <reneboehres@web.de> wrote: >Hi, >some weeks ago i tried the D3D8 driver for ut99. >Is there any way to make ut99 look really better? >For Example in ut 2003 the water has got some waves. >Or the fog and lightnings look better because of the >full directx 8 support and the new physics engine etc... >With the D3D8 driver ut99 looks a bit better but not really >better if you think about what is possible with directx 8 >support Personally, I always thought the OGL driver did a better job of making UT "prettier".
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
Author: Bruno
Date: Tue, 13 Feb 2007 23:10
Date: Tue, 13 Feb 2007 23:10
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René Böhres wrote: > Hi, > some weeks ago i tried the D3D8 driver for ut99. > Is there any way to make ut99 look really better? > For Example in ut 2003 the water has got some waves. > Or the fog and lightnings look better because of the > full directx 8 support and the new physics engine etc... > With the D3D8 driver ut99 looks a bit better but not really > better if you think about what is possible with directx 8 > support There is the very nice high-res textures and of course upping the resolution to max but that's it. UT is basicly a DX6 game with regards to technology. Kind regards Bruno
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
Author: goPostal
Date: Wed, 14 Feb 2007 02:04
Date: Wed, 14 Feb 2007 02:04
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"Folk" <Folk@folk.com> wrote in message news:sa04t29153g6ckpnk6va3vk38mp7n1mecu@4ax.com... > On Mon, 12 Feb 2007 20:27:42 +0100, René Böhres <reneboehres@web.de> > wrote: > >>Hi, >>some weeks ago i tried the D3D8 driver for ut99. >>Is there any way to make ut99 look really better? >>For Example in ut 2003 the water has got some waves. >>Or the fog and lightnings look better because of the >>full directx 8 support and the new physics engine etc... >>With the D3D8 driver ut99 looks a bit better but not really >>better if you think about what is possible with directx 8 >>support > > Personally, I always thought the OGL driver did a better job of making > UT "prettier". I'm with you Folk. The OGL driver is the shit. No lag on windowing and no music playing on after you quit. Plus my framerate is higher with it.
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
Author: DaZeR
Date: Wed, 14 Feb 2007 02:42
Date: Wed, 14 Feb 2007 02:42
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HI I use UTGOTY all the time. Make sure you have the current patch installed. No fancy drivers, just use stock drivers. Change your resolution in UT. Try switching between hardware and software rendering. I have been using it on w98, 2000 and XPP for some years now. On Tue, 13 Feb 2007 18:04:12 -0800, "go postal" <agutgopostal@hotmail.com> wrote: > >"Folk" <Folk@folk.com> wrote in message >news:sa04t29153g6ckpnk6va3vk38mp7n1mecu@4ax.com... >> On Mon, 12 Feb 2007 20:27:42 +0100, René Böhres <reneboehres@web.de> >> wrote: >> >>>Hi, >>>some weeks ago i tried the D3D8 driver for ut99. >>>Is there any way to make ut99 look really better? >>>For Example in ut 2003 the water has got some waves. >>>Or the fog and lightnings look better because of the >>>full directx 8 support and the new physics engine etc... >>>With the D3D8 driver ut99 looks a bit better but not really >>>better if you think about what is possible with directx 8 >>>support >> >> Personally, I always thought the OGL driver did a better job of making >> UT "prettier". > >I'm with you Folk. The OGL driver is the shit. No lag on windowing and no >music playing on after you quit. Plus my framerate is higher with it. >
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
Author: René Böhres
Date: Fri, 16 Feb 2007 08:28
Date: Fri, 16 Feb 2007 08:28
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goPostal schrieb: > "Folk" <Folk@folk.com> wrote in message > news:sa04t29153g6ckpnk6va3vk38mp7n1mecu@4ax.com... >> On Mon, 12 Feb 2007 20:27:42 +0100, René Böhres <reneboehres@web.de> >> wrote: >> >>> Hi, >>> some weeks ago i tried the D3D8 driver for ut99. >>> Is there any way to make ut99 look really better? >>> For Example in ut 2003 the water has got some waves. >>> Or the fog and lightnings look better because of the >>> full directx 8 support and the new physics engine etc... >>> With the D3D8 driver ut99 looks a bit better but not really >>> better if you think about what is possible with directx 8 >>> support >> Personally, I always thought the OGL driver did a better job of making >> UT "prettier". > > I'm with you Folk. The OGL driver is the shit. No lag on windowing and no > music playing on after you quit. Plus my framerate is higher with it. > > yeah i played with ogl (with improved ones and with the originals) for years 2, but now i use win vista atm. and maybe the new ati drivers are not really compatible with the ogl / UTGLR drivers (or my X850XT PE) because i always get a blue screen. it doesnt matter which ut version i use (436 or 451)
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
Author: Folk
Date: Fri, 16 Feb 2007 18:16
Date: Fri, 16 Feb 2007 18:16
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On Fri, 16 Feb 2007 09:28:16 +0100, René Böhres <reneboehres@web.de> wrote: >but now i use win vista atm. Then ye shall suffer the pains that trailblazers suffer.
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
Author: nobody
Date: Fri, 09 Mar 2007 17:39
Date: Fri, 09 Mar 2007 17:39
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Folk wrote: > On Mon, 12 Feb 2007 20:27:42 +0100, René Böhres <reneboehres@web.de> > wrote: > >>Hi, >>some weeks ago i tried the D3D8 driver for ut99. >>Is there any way to make ut99 look really better? >>For Example in ut 2003 the water has got some waves. >>Or the fog and lightnings look better because of the >>full directx 8 support and the new physics engine etc... >>With the D3D8 driver ut99 looks a bit better but not really >>better if you think about what is possible with directx 8 >>support > > Personally, I always thought the OGL driver did a better job of making > UT "prettier". I second that, OpenGL is the way to go, looks better, feels better when playing, and with VSYNC turned on you can not go wrong, also tbh i think turning certain details like flares and damage effects like bullet holes on walls will improve your gameplay and aim, as all they do is distract you.
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
Author: nobody
Date: Fri, 09 Mar 2007 17:41
Date: Fri, 09 Mar 2007 17:41
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nobody wrote: > turning certain details WAS MEANT TO SAY: turning certain details OFF like flares and damage !!
Re: Is there any way, to improve the graphics in ut99 with the d3d8 ?
Author: goPostal
Date: Sat, 10 Mar 2007 00:31
Date: Sat, 10 Mar 2007 00:31
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"nobody" <nobody@nobody.abc> wrote in message news:8fydnbyCYKGkAWzYnZ2dneKdnZydnZ2d@giganews.com... > nobody wrote: > >> turning certain details > > > WAS MEANT TO SAY: turning certain details OFF like flares and damage !! That was an interesting discussion on the official forums once upon a time as to whether turning off foliage constituted cheating. If I play online I turn everything extra off because it does distract. I've read where the elite players often use minimal details so as to keep distractions down in-game.
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