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Thread View: alt.games.unreal.tournament
6 messages
6 total messages Started by Duke Wed, 21 Nov 2001 16:23
New UT experience...
#142810
Author: Duke
Date: Wed, 21 Nov 2001 16:23
2 lines
1102 bytes
CTF-AndAction...instagib...lots of players. I think my shooting f�nger needs
to rest for a while now...(after 245 frags, someone had over 300)
Re: New UT experience...
#142811
Author: Gareee
Date: Thu, 22 Nov 2001 06:11
13 lines
1395 bytes
But isn't the point of ctf not number of frags, but number of flag
captures??

Might as well plat dm if that's what you're into...


"Duke" <nospamhere@nodomain.ab> wrote in message
news:MxQK7.34385$W2.51759@news1.bredband.com...
> CTF-AndAction...instagib...lots of players. I think my shooting f�nger
needs
> to rest for a while now...(after 245 frags, someone had over 300)
>
>
Re: New UT experience...
#142814
Author: JC Denton
Date: Fri, 23 Nov 2001 05:19
26 lines
1694 bytes
I just dont understand instagib, piston maps, and maps with no translocator.
Why ruin this game by dumbing it down? My hope all along was that the next
UT would have bigger maps, MORE players allowed per map, MORE weapons, MORE
ammo types, MORE MORE MORE!

I just dont see how instagib or piston maps are fun.. To me, its gets old in
a fast hurry. That same sound over and over and over and over....

"Flasheart" <SPAM.B.GO...@softhome.net> wrote in message
news:1006379639@digdilem.org...
> Duke on 21 Nov 01 in ALT.GAMES.UNREAL.TOURNAMENT
>
> Hello Duke
>
>  D> CTF-AndAction...instagib...lots of players. I think my
>
> Try it without insta and just use the hammer, even more fun. :)
>
>  D> shooting f�nger needs to rest for a while now...(after 245
>  D> frags, someone had over 300)
>
> I gave up aiming in that map. :)
>
> --
> Flasheart
>
Re: New UT experience...
#142815
Author: Rob
Date: Fri, 23 Nov 2001 07:53
37 lines
2263 bytes
Instagib is a wild gametype, it is an extremely demanding game on the
reflexes and precision of a player.  I love my rockets though :D

> From: "JC Denton" <hidden@from.you>
> Organization: MindSpring Enterprises
> Newsgroups: alt.games.unreal.tournament
> Date: Fri, 23 Nov 2001 00:19:49 -0500
> Subject: Re: New UT experience...
> 
> I just dont understand instagib, piston maps, and maps with no translocator.
> Why ruin this game by dumbing it down? My hope all along was that the next
> UT would have bigger maps, MORE players allowed per map, MORE weapons, MORE
> ammo types, MORE MORE MORE!
> 
> I just dont see how instagib or piston maps are fun.. To me, its gets old in
> a fast hurry. That same sound over and over and over and over....
> 
> "Flasheart" <SPAM.B.GO...@softhome.net> wrote in message
> news:1006379639@digdilem.org...
>> Duke on 21 Nov 01 in ALT.GAMES.UNREAL.TOURNAMENT
>> 
>> Hello Duke
>> 
>> D> CTF-AndAction...instagib...lots of players. I think my
>> 
>> Try it without insta and just use the hammer, even more fun. :)
>> 
>> D> shooting fínger needs to rest for a while now...(after 245
>> D> frags, someone had over 300)
>> 
>> I gave up aiming in that map. :)
>> 
>> --
>> Flasheart
>> 
> 
> 
Re: New UT experience...
#142812
Author: GeForceDB
Date: Sun, 25 Nov 2001 00:15
20 lines
1655 bytes
Roller Coaster Tycoon.....


"Gareee" <Gareee1...@home.com> wrote in message
news:yG0L7.11244$py4.7250862@news2.nash1.tn.home.com...
> But isn't the point of ctf not number of frags, but number of flag
> captures??
>
> Might as well plat dm if that's what you're into...
>
>
> "Duke" <nospamhere@nodomain.ab> wrote in message
> news:MxQK7.34385$W2.51759@news1.bredband.com...
> > CTF-AndAction...instagib...lots of players. I think my shooting f�nger
> needs
> > to rest for a while now...(after 245 frags, someone had over 300)
> >
> >
>
>
New UT experience...
#142813
Author: truck...
Date: Fri, 04 Sep 2015 00:32
1 lines
1442 bytes
What
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