Article View: alt.games.unreal.tournament
Article #449Re: UTv Q3
From: gr... Graham
Date: Wed, 22 Sep 1999 00:00
Date: Wed, 22 Sep 1999 00:00
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1595 bytes
On Sun, 19 Sep 1999 22:10:35 GMT, "bbf" <sewe...@hotmail.com> wrote: >Well I gotta say that if Net coding is gonna win the day the iD have it in >the bag - I am getting a 100-120 ping in UK and the game is 'almost' >unplayable in my opinion . The gfx are cool - the controls and air effects >are cool - the weapons are cool. BUT its gonna be UNREAL all over again for >me ie Gathering dust in a box on top of a cupboard. > >bbf 100-200!! Blimey thats luxury!! 8-) I've connected to the States via my 56k and had a 350-400 ping and found it perfectly playable......just have to lead with your shot's more. Another solution might be to lower you rnetspeed to reduce packet loss. Bring down the console and type: netspeed xxxx Where xxxx is the variable. Try reducing it at 100 unit intervals. HTH - Grim(Co30-UK) Crusties Homepage, Unreal NG FAQ , SP Walkthru, Custom Maps for Playland and Uglydogs Jump House plus other Unreal goodies at: http://www.grim.clara.net/ Mappers Monastery Reviews. http://mapmon.quake3nation.com/
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From: gr...@clara.net (Graham ) Subject: Re: UTv Q3 Date: 1999/09/22 Message-ID: <37e81db1.14655433@news.clara.net> X-Deja-AN: 528035977 References: <vbdF3.6104$O4.215941@nnrp4.clara.net> X-Complaints-To: ab...@clara.net X-Trace: nnrp3.clara.net 937960082 195.8.77.220 (Wed, 22 Sep 1999 01:28:02 BST) MIME-Version: 1.0 Reply-To: gr...@clara.net NNTP-Posting-Date: Wed, 22 Sep 1999 01:28:02 BST Newsgroups: alt.games.unreal.tournament Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit