Article View: alt.games.unreal.tournament
Article #444Re: UTv Q3
From: Jack Moreno
Date: Tue, 21 Sep 1999 00:00
Date: Tue, 21 Sep 1999 00:00
58 lines
2621 bytes
2621 bytes
You're talking about the Impact Hammer. Here's a post (from CliffyB no less) I found on http://forums.gtgames.com/ that explains how to use it: ***************************************************************************** Okay, I go onto a lot of servers and I see people not knowing how to use this gun. It is covered in the tutorial that ships with UT, which we did not include in the demo, so you get to hear it straight from me on how to use it. 1. Press fire. 2. Hold fire. (KEEP IT HELD! NEVER LET GO!) 3. Walk up to and touch someone. 4. POP! There. Now, the alt fire can deflect projectiles, but it is extremely hard to do. If you're starting off I'd suggest using the regular fire for offense. You can charge the regular fire of the hammer and look down, release, and jump to get a nice impact jump. This is how you get the Damage Amp in Turbine. ***************************************************************************** Good advice, although I use the secondary fire for impact jumps, as it seems to cause less damage. Oh, and BTW, the ASMD is now known as the Shock Rifle. HTH, --Jack RichieH wrote: > > Madfish <gen...@dial.pipex.com> wrote in message > news:7s4ui9$m8t$1@uk25.supernews.com... > > Quite. > > > > Try using the lightning gun in Q3 - wo - all over the shop. It's shit. > > Shotgun? Shoot 5 ft in front to hit anyone. > > > > UT however, the plasma beems is STRAIGHT and hits. The chain gun is > > accurate. The only weapon that suffers is the Shock Rifle. > > > > Madfish > > How do you use the shock rifle? Hang on... do you mean the AMSD or the > crappy thing you get when all other weapons are used up? That's the one I'd > like to know how to use. > > -- > Seeya > RichieH > > Simpson's Petition, somewhat redundant with the new episodes on > Louise's Bits, 280 pics > Both at www.harding46.freeserve.co.uk
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From: Jack Moreno <jgmo...@pacbell.net> Subject: Re: UTv Q3 Date: 1999/09/21 Message-ID: <37E7CC10.EC6C70DA@pacbell.net> X-Deja-AN: 527905117 References: <vbdF3.6104$O4.215941@nnrp4.clara.net> <37E5AEF1.6B612548@pacbell.net> <7s4ouq$cei$1@news1.mpx.com.au> <7s4ui9$m8t$1@uk25.supernews.com> <7s61hc$2nem$12@quince.news.easynet.net> X-Accept-Language: en X-Complaints-To: ab...@swbell.net X-Trace: typhoon01.swbell.net 937937674 206.170.2.137 (Tue, 21 Sep 1999 11:14:34 PDT) Organization: SBC Internet Services MIME-Version: 1.0 NNTP-Posting-Date: Tue, 21 Sep 1999 11:14:34 PDT Newsgroups: alt.games.unreal.tournament Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit