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Article View: alt.games.unreal.tournament
Article #191550

Re: capture the chicken?

#191550
From: Ashok
Date: Sat, 05 Sep 2009 12:09
27 lines
2492 bytes
Surely capture the chicken involves a farmyard scenario?

Ashok

"Karl Dyson" <karl.dyson@iwrcc.org.uk> wrote in message 
news:IP-dnSX5Uvm3AgvXnZ2dnUVZ8m-dnZ2d@bt.com...
> That's cool - THanks.
>
> Karl
>
> "Karl Dyson" <karl.dyson@iwrcc.org.uk> wrote in message 
> news:svqdnaJDp_bpdRfXnZ2dnUVZ8sednZ2d@bt.com...
>> Not heard of this one - Is it a variant on 'Capture the flag' but the 
>> flag moves?
>>
>> Karl
>>
>> "§ï×darts" <sixdartsREMOVE@hotmail.com> wrote in message 
>> news:rvGdneYRk4-OMBXXnZ2dnUVZ_gKdnZ2d@giganews.com...
>>> One of the "old regulars" wrote an interesting mod a very long time ago. 
>>> It
>>> was either called Catch the Chicken or Capture the Chicken.
>>>
>>> I forgot who wrote it and I can't find it in my collection of UT-Stuff.
>>> Anyone remember this?  If so, did that mod ever get updated/finished?
>>
> 
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Reply-To: "Ashok" <ashok@whomall.net>
From: "Ashok" <ashok@whomall.net>
Newsgroups: alt.games.unreal.tournament
References: <rvGdneYRk4-OMBXXnZ2dnUVZ_gKdnZ2d@giganews.com> <svqdnaJDp_bpdRfXnZ2dnUVZ8sednZ2d@bt.com> <IP-dnSX5Uvm3AgvXnZ2dnUVZ8m-dnZ2d@bt.com>
In-Reply-To: <IP-dnSX5Uvm3AgvXnZ2dnUVZ8m-dnZ2d@bt.com>
Subject: Re: capture the chicken?
Date: Sat, 5 Sep 2009 13:09:44 +0100
Organization: Ashok
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