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Article View: alt.games.unreal.tournament
Article #191429

Re: How to unlock frame rate from refresh rate?

#191429
From: Folk
Date: Wed, 24 Dec 2008 18:26
43 lines
3264 bytes
On Tue, 23 Dec 2008 18:13:42 -0800, "goPostal"
<agutgopostal@hotmail.com> wrote:

>
>"Folk" <Folk@folk.com> wrote in message 
>news:1c33l4tnevptqjsspo7map45r5o31bt9g5@4ax.com...
>> On Tue, 23 Dec 2008 13:36:56 -0800, "goPostal"
>> <agutgopostal@hotmail.com> wrote:
>>
>>>
>>>"Folk" <Folk@folk.com> wrote in message
>>>news:57c2l49s0ds37mlf2nfdor838nnb9v1oc2@4ax.com...
>>>
>>>>>Nope you are right on. It's also caused by towers having power 
>>>>>management
>>>>>enabled also (like the shut-monitor-down-at 30-minutes stuff). It also
>>>>>throttles the cpu speed down. I had a rig for the kids that I had to
>>>>>disable
>>>>>all that stuff on.
>>>>
>>>> I tried turning off both the C1E halt and EIST in the bios, but
>>>> neither had an impact.  The OGL renderer mentioned by Visine *does*
>>>> seem to control the gamespeed via a framerate cap, but I was still
>>>> getting graphic anomalies (black polygons, mostly).  So in the end I
>>>> decided to just chuck it.
>>>
>>>Might be a simple overlook but did you totally remove your ut.ini and
>>>user.ini and retry? Once the speed stuff is written into your ini, you 
>>>need
>>>to remove it if you alter the cpu speed settings.
>>
>> That's probably it.  I was using backed-up .ini files from my last
>> good installation.  I actually thought about doing what you're
>> recommending, but that's a case where the cure is worse than the
>> disease?  How would I get all my customizations back?
>
>If you really wanted to know, just compare them line by line and find the 
>changes. Not all that much really gets overwritten from a stock ini 
>truthfully. The keybinds sections you can always cut-paste as they would 
>never cause issues. You would be more concerned with anything "engine" in 
>the header. 

I reckon that's true.  Maybe I'll try again over the holidays.
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From: Folk <Folk@folk.com>
Newsgroups: alt.games.unreal.tournament
Subject: Re: How to unlock frame rate from refresh rate?
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