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Article View: alt.games.unreal.tournament
Article #191422

Re: How to unlock frame rate from refresh rate?

#191422
From: sid
Date: Mon, 22 Dec 2008 18:14
40 lines
2495 bytes
Folk wrote:

> On Mon, 22 Dec 2008 10:43:29 GMT, "§ï×darts"
> <sixdartsREMOVE@hotmail.com> wrote:
> 
>>I've forgotten a lot of stuff.  Once upon a time, we had a discussion
>>about
>>ini settings for ut in ogl and in d3d.  Google groups isn't helping me
>>find it, but I recall good ol' Folk posting a few useful settings.
>>
>>I want to unlock my frame rate from my monitor refresh rate.  I forgot
>>how.
>>-  I also want to quit going blind when I get bounced around by rockets
>>and other weapons that tend to bounce me around and make me go blind for a
>>second.  It seems like I used to change a few things to mostly
>>accomomplish that.
> 
> I'm afraid I'm worthless as a source.

Me too for sixdarts queries :( 

> I tried to install UT99 this 
> past weekend and after several frustrating hours I finally said "screw
> it" and uninstalled.  Main problem was gamespeed was way too fast.

However this problem rings a bell. This was a common problem for people
installing on lap tops with speedstep enabled. When the game installed or  
first ran or something the processor would not be working at full pelt so
the game detected a slower processor than in reality was in the machine. So
when you played and the game demanded full processor the speedstep sped up
the processor and hence the game ran too fast. Or something like that.
Are you by any chance running dual/quad core with some sort of processor
management thing going on?


-- 
sid
RLU 300284  
Mandriva 2008.1 X86_64
2.6.24.7
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From: sid <sidshouse@thecrap.blueyonder.co.uk>
Subject: Re: How to unlock frame rate from refresh rate?
Newsgroups: alt.games.unreal.tournament
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