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Article #191354

Re: Didn't know about that glich...

#191354
From: Todd
Date: Sun, 02 Nov 2008 22:00
56 lines
3065 bytes
"goPostal" <agutgopostal@hotmail.com> wrote:

>I can see what you are doing, but wouldn't it just be easier to place them 
>in the proper folder, and if you don't want them just sort by date added and 
>remove them easily? I'll have to test that but I'd be very surprised if UT 
>could see anything outside of default folders.


In the ut2004.ini (UnrealTournament.ini in the original), under the
heading [Core.System], there are, by default, these lines:

Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
etc.

I simply add these lines:

Paths=../MapsMore/*.ut2
Paths=../TexturesMore/*.utx
Paths=../SoundsMore/*.uax
etc.
and
Paths=../MapsWork/*.ut2
Paths=../SystemTest/*.u
Paths=../TexturesTest/*.utx
Paths=../SoundsTest/*.uax
etc.

It works fine.  Except, as I said in the original post, there are no
lines for things like *.ini, *.int, etc.  So I have to put all those
files in the system folder.

As for sorting by date, there are three kinds of files:  default files
which came with the game, files that are required by add-on maps that
I like, and files which are required for maps that are so-so or are
completely garbage.  I suppose I could get a utitlity to change the
date stamp on files, and give everything a date of say, July 21, 1966,
at 8:45 pm.  Then everything else would be something I could remove.
But the extra folders isn't that difficult.

The problem with UT2k4 are these two lines:

MusicPath=../Music
SpeechPath=../Speech

I don't have any extra speech files, but how do I keep my extra *.ogg
files in MusicMore and MusicTest directories?


By the way, does anyone know if I need to keep files that end in frt,
itt, kot, est, and det?  They look like foreign language versions of
the .int files.


Thanks.
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From: Todd <noone@nowhere.com>
Newsgroups: alt.games.unreal.tournament
Subject: Re: Didn't know about that glich...
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