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Article #191310

Re: UT sound pack for BF2 ?*HIJACKED*

#191310
From: Folk
Date: Wed, 10 Sep 2008 16:06
23 lines
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On Wed, 10 Sep 2008 06:50:38 -0700, "goPostal"
<agutgopostal@hotmail.com> wrote:

>
>>
>> Sigh.  I guess I have to killfile this nutjob globally.
>>
>> <plonk>
>
>Hey Folk, before you blast this thread let's hijack it :)
>
>I have a friend with a UT99 server getting this error on crash:
>Critical: AActor::TestCanSeeMe
>Critical: AActor::PlayerCanSeeMe
>
>Did a little google and some think it has to do with replication of the 
>little pieces of stuff that fly around on explosions but others think it's 
>netspeed related. I couldn't find any definates though. Have you ever seen 
>it? I tried to reproduce it on a home ded server but couldn't. 

I'm not much of a resource GP.  Haven't played UT99 for ages.  I don't
recall ever seeing that error, but OTOH I don't recall what I had for
breakfast. ;-)
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From: Folk <Folk@folk.com>
Newsgroups: alt.games.unreal.tournament
Subject: Re: UT sound pack for BF2 ?*HIJACKED*
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