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Article #191281

Re: UT is just way too fun

#191281
From: goPostal
Date: Thu, 14 Aug 2008 15:59
26 lines
3593 bytes
"Amon" <unimon@gmx.com> wrote in message news:g7v1jp$u59$1@online.de...
> btw what is invasion? ist it like Monster Hunt for classic UT?

It's the kind of the same, but very different in some ways. You use the DM 
maps and through a couple of mods you configure "waves" of monsters to 
attack. The monsters are freely interchangeable, unlike MH where they are 
coded to the map. You can also alter most every aspect of the monster from 
strength, number, damage, size, etc. There are also about 400 or so custom 
monsters you can select from in different packs so waves can be "themed" if 
you want.

When you combine invasion with RPG it makes for a really fun server if it is 
set up right. In RPG you earn points for every kill. These points combine to 
make "levels" and each level up gives you a set amount of "stats" to spend 
on improving your abilities. These levels are server side saved too so if 
you leave and come back the next day, you pick up where you left off and 
don't lose anything.

In my server I run a very open RPG with a lot of custom monsters. It's very 
hard in the last 5 or 6 waves, but the RPG is generous in giving stats to 
spend. It won't take a lot of playing time before you can get a reasonable 
shot at completing a map. If you ever want to give it a try, let me know and 
I'll join you long enough to give you God and Loaded so you can play and 
explore without getting killed right off. All the mods are server pushed so 
you don't need to download anything ahead of time. 
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Subject: Re: UT is just way too fun
From: "goPostal" <agutgopostal@hotmail.com>
Date: Thu, 14 Aug 2008 08:59:53 -0700
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