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Article #191274

Re: UT is just way too fun

#191274
From: goPostal
Date: Mon, 11 Aug 2008 22:07
36 lines
3251 bytes
"duffguy" <duffguy@gawnet.ch> wrote in message 
news:48a0b262$0$16174$5402220f@news.sunrise.ch...
> snip>>
>>
>> Guys I am sorry you are having troubles. I have a totally vanilla install 
>> and dropped the downloaded map into it and it immediately showed up at 
>> the end of the maplist. It has a lower case t to begin the map so it will 
>> go to the end. If you look into the invasion maps folder: 
>> http://agutgopostal.com/invasionmaps/  there is an update with another 
>> botter caught (v2).
>> I'm at a loss as to why it won't show in your offline game. If you drop 
>> the map onto desktop and the file directly, does it open your game up and 
>> start the map? I have had multiple people use this map with no problem 
>> but if both of you have issues, then there is something I need to fix. 
>> Please let me know if you have sorted it out, or if you still cannot get 
>> it to show. Thanks!!
>
> Both DM-theHallOfShame1.ut2 and DM-theHallOfShame2.ut2 dont show up in my 
> maplist.
>
> When I double click any default map file then ut2004 starts right into 
> that map and I can play it.
>
> Double clicking one of your maps gives a MS Visual C++ Window with a
> runtime error.
>
> thx,
> duffguy

duff I hate to ask you to keep doing stuff, but could you copy the error for 
me? I cannot possibly think what the problem could be. I was careful to use 
stock statics and the custom meshes I made were all packaged in, hence the 
larger file size for such a simple map. Do you have the ECE bonus pack 
installed? Thanks for sticking with me on this. I really want to get it 
sorted out. 
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From: "goPostal" <agutgopostal@hotmail.com>
Newsgroups: alt.games.unreal.tournament
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Subject: Re: UT is just way too fun
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