Article View: alt.games.unreal.tournament
Article #191269Re: UT is just way too fun
From: goPostal
Date: Thu, 07 Aug 2008 14:58
Date: Thu, 07 Aug 2008 14:58
63 lines
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5044 bytes
"Flash" <NOSPAM@digdilem.org> wrote in message news:EPOdnQgsq7yzbAfVnZ2dneKdnZydnZ2d@eclipse.net.uk... > As an admin, the only "underhand" thing I can do with utdc is to take a > picture of your UT portal. That means I can get a screenshot from what you > see in UT as you see it, and this shows up radar, on-screen timers, > brightskins, aimbot HUD's etc. UTDC takes one automatically when it boots > somebody, or an admin can force one manually and it's pretty reliable and > gives incontrovertable evidence beyond a long string of numbers that UTDC > tells us is a hook. Actually seeing a radically changed HUD with radar > blips, health of opponents and usually a big advert telling you exactly > what bot it is, is a really big help. We don't publicise these screenshots > since we think it might actually encourage people to try these cheats and > get themselves banned for life, but if somebody claims innocence beyond > the normal UTDC logs, it's good to have another card in the hand to prove > to the world that they really are gaining an unfair advantage. > > Note: The only screenshots we get are *only* of the UT window, we can't > see anything else like your desktop, other windows, other monitors etc - > ONLY the ut99 viewport. UTDC doesn't even report the names of other > running processes unless it finds a hook in one of them. We don't get to > see your porn secrets :) > But it can if you want it to. UTDC can conceivably look outside and into the computer. That was my main problem with UTDC, it goes too far. Thankfully it crashes out if you try to examine too many packages outside of the UT folder, as the UT engine can't handle the handshake load. > If anyone's that interested, UTDC's source code has been released now over > at unrealadmin.org so you can see exactly what it can and can't do.] Flash I used ScreenshotSender on my UT2004 server for a while and I started getting tired of fighting people over totally aimbot screenshots. Deny, deny, deny was the standard. I got pissed about it and contacted Gugi, who coded the sender. He blessed my little idea so I created a nice little box map with the cheaters screenshots plastered all over the walls. I figured it would either get my server bombed with crashers or highlight what you SHOULD NOT DO. Mind you, each of the botters highlighted on the map was given a chance by me personally to remove the bot before playing on my server and chose to ignore me. I'm happy to report that it worked wonderfully. Even better it was well-received among the players and a couple of busted players came forward and apologized. Now another server uses it to remind their players too, and it was received well there too. My personal opinion is that for too long the cheat community has operated in the dark, with normal people only partially understanding what aimbots/radars/hacks can do. Anyone that admins my servers get a package of the latest aimbots with instructions on install, usage, then removal. I WANT them to see what they do so it's much easier to spot. Shines a light on them and to a man my admins go "OMG! I never knew!" You can get the map here if you'd like to see it, or I can post a few screenshots: http://agutgopostal.com/invfiles/ Get DM-theHallofShame You are welcome to use the map any way you'd like. Add, delete, change, alter....anything you want. I can easily convert this to a nice Clan map too with the cheat shots replaced with clanmembers pictures (which is actually what I started it out to be).
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Path: mbox-mo1.pugleaf.net!border1.nntp.dca.giganews.com!nntp.giganews.com!nx01.iad01.newshosting.com!newshosting.com!69.16.185.16.MISMATCH!npeer02.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!post02.iad.highwinds-media.com!newsfe01.iad.POSTED!7564ea0f!not-for-mail From: "goPostal" <agutgopostal@hotmail.com> Newsgroups: alt.games.unreal.tournament References: <i6Gdnb8eb7zhCdbVnZ2dnUVZ_iydnZ2d@giganews.com> <Kpmdnd77W9_XOdbVnZ2dnUVZ_gCdnZ2d@giganews.com> <snm3k.236$Qy2.3@newsfe06.lga> <QcSdnZXfq7wFptPVnZ2dnUVZ_g6dnZ2d@giganews.com> <_sWdnRJrgZyS9xXVnZ2dnUVZ8uWdnZ2d@eclipse.net.uk> <yoCdndsBLJKOugnVnZ2dnUVZ_sjinZ2d@giganews.com> <EPOdnQgsq7yzbAfVnZ2dneKdnZydnZ2d@eclipse.net.uk> Subject: Re: UT is just way too fun Lines: 65 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.5512 X-RFC2646: Format=Flowed; Response X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.5512 Message-ID: <g4Emk.4127$i15.1056@newsfe01.iad> NNTP-Posting-Host: ajhcoboonebdnpflemaihmdmaafnapij X-Complaints-To: abuse@charter.net X-Trace: bcpcmoabmkbfloblelpgibjinfhnghafffcnkgkmelaphamhajhcoboonebdnpflildabaogdbfnhgddjianligoiipkpheakpjholpiookcphodmmbeghppiolkleofbgjklipccefckbgb NNTP-Posting-Date: Thu, 07 Aug 2008 14:58:20 UTC Date: Thu, 7 Aug 2008 07:58:18 -0700 Bytes: 4940 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit