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Article #191269

Re: UT is just way too fun

#191269
From: goPostal
Date: Thu, 07 Aug 2008 14:58
63 lines
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"Flash" <NOSPAM@digdilem.org> wrote in message 
news:EPOdnQgsq7yzbAfVnZ2dneKdnZydnZ2d@eclipse.net.uk...

> As an admin, the only "underhand" thing I can do with utdc is to take a 
> picture of your UT portal. That means I can get a screenshot from what you 
> see in UT as you see it, and this shows up radar, on-screen timers, 
> brightskins, aimbot HUD's etc. UTDC takes one automatically when it boots 
> somebody, or an admin can force one manually and it's pretty reliable and 
> gives incontrovertable evidence beyond a long string of numbers that UTDC 
> tells us is a hook. Actually seeing a radically changed HUD with radar 
> blips, health of opponents and usually a big advert telling you exactly 
> what bot it is, is a really big help. We don't publicise these screenshots 
> since we think it might actually encourage people to try these cheats and 
> get themselves banned for life, but if somebody claims innocence beyond 
> the normal UTDC logs, it's good to have another card in the hand to prove 
> to the world that they really are gaining an unfair advantage.
>
> Note: The only screenshots we get are *only* of the UT window, we can't 
> see anything else like your desktop, other windows, other monitors etc - 
> ONLY the ut99 viewport. UTDC doesn't even report the names of other 
> running processes unless it finds a hook in one of them. We don't get to 
> see your porn secrets :)
>

But it can if you want it to. UTDC can conceivably look outside and into the 
computer. That was my main problem with UTDC, it goes too far. Thankfully it 
crashes out if you try to examine too many packages outside of the UT 
folder, as the UT engine can't handle the handshake load.


> If anyone's that interested, UTDC's source code has been released now over 
> at unrealadmin.org so you can see exactly what it can and can't do.]

Flash I used ScreenshotSender on my UT2004 server for a while and I started 
getting tired of fighting people over totally aimbot screenshots. Deny, 
deny, deny was the standard. I got pissed about it and contacted Gugi, who 
coded the sender. He blessed my little idea so I created a nice little box 
map with the cheaters screenshots plastered all over the walls. I figured it 
would either get my server bombed with crashers or highlight what you SHOULD 
NOT DO. Mind you, each of the botters highlighted on the map was given a 
chance by me personally to remove the bot before playing on my server and 
chose to ignore me.

I'm happy to report that it worked wonderfully. Even better it was 
well-received among the players and a couple of busted players came forward 
and apologized. Now another server uses it to remind their players too, and 
it was received well there too. My personal opinion is that for too long the 
cheat community has operated in the dark, with normal people only partially 
understanding what aimbots/radars/hacks can do. Anyone that admins my 
servers get a package of the latest aimbots with instructions on install, 
usage, then removal. I WANT them to see what they do so it's much easier to 
spot. Shines a light on them and to a man my admins go "OMG! I never knew!"

You can get the map here if you'd like to see it, or I can post a few 
screenshots:
http://agutgopostal.com/invfiles/
Get DM-theHallofShame

You are welcome to use the map any way you'd like. Add, delete, change, 
alter....anything you want. I can easily convert this to a nice Clan map too 
with the cheat shots replaced with clanmembers pictures (which is actually 
what I started it out to be). 
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From: "goPostal" <agutgopostal@hotmail.com>
Newsgroups: alt.games.unreal.tournament
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Subject: Re: UT is just way too fun
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