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Article #191005

Re: First Impressions on UT3

#191005
From: Folk
Date: Mon, 26 Nov 2007 18:35
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On Sun, 25 Nov 2007 15:38:33 -0900, GTD <Stooopid@duuuh.net> wrote:

>skippi wrote:
>> Happily, most everything we have complained about has been fixed with the 
>> 101 (beta) patch! I just installed it and most all of my gripes are gone. (I 
>> still wonder why turning down the graphic settings gives me a much better 
>> look in my book. But, I'm glad that UT3 scales well to various systems. Mine 
>> is an AMD 3 GHz, single core; 2 Gigs of DDR RAM; and an NVidia 7600 with 512 
>> Megs of RAM.)
>> 
>> skippi
>> 
>> PS When you install the patch, make sure you pay attention to the mouse 
>> sensitivity settings! 
>> 
>> 
>It fixed some, but it still leaves the game with little content.
>
>WTF is up with the Flak Cannon? It looks downright horrible (The fire 
>effects, not the model itself), the secondary has a range on about two 
>feet (You can almost catch up with it when running), and the primary 
>projectiles seem slow.

They've really screwed up that weapon.  For me primary is OK, but the
arc on secondary makes it a joke... it has absolutely no relationship
with the crosshair and always fires at some undetermined level *above*
the crosshair.  You have to aim well below something that's directly
in front of you in order to hit it.
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From: Folk <Folk@folk.com>
Newsgroups: alt.games.unreal.tournament
Subject: Re: First Impressions on UT3
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