Article View: alt.games.unreal.tournament
Article #190971Re: My honest review after a night of playing UT3
From: Alfred Kaufmann
Date: Sun, 25 Nov 2007 16:43
Date: Sun, 25 Nov 2007 16:43
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Give Patch101 a try and then re-post this review. Maybe the patch will fix some of the problems. Al On Wed, 21 Nov 2007 08:45:22 -0800 (PST), GTD <toobiep@yahoo.com> wrote: >Well, I must say that I am rather disappointed at the game as a whole. >The epic forums and other message board are full of people praising it >without making any real points other than that it looks tremendous, >and that anyone that doesn't like it just doesn't know what they are >talking about/is an idiot/hasn't really played it. I keep seeing "It >hasn't been out long enough for an honest review", But how long does a >game have to be out to realize they removed much of what the previous >games had? >First, obviously the UI, , it's bad, , much like a console, , but >enough about that, that seems to be a big point, and at times the only >one addressed. Some people don't care that it takes many more steps to >exit the game than previous versions of the game did, but >nevertheless, it's still a huge step backwards. It's going to be a >real pain to anyone modding: Many more steps to get out of the game >when testing. >Second, the entire Adrenaline system is removed. No adreanline combos, >stock or otherwise. I just think that was a bad move, I would be left >out due to a rushed release and/or Epic's apparent tendency to pawn >stuff off on the modding community. What wasimplemented in it's place: >Nothing. . . >Third, six gametypes, , yes SIX. Deathmatch, Team Deathmatch, CTF, >VCTF, Duel, and Warfare. No ONS or Assault, which we were led to >believe Warfare is a suitable replacement for. (It is not a suitable >replacement for either so far, but I'm still trying to get into it). >No Bombing Run, No Domination or any sort, no Invasion, Last Man >Sanding. Again, it feels like they left it all for the fans to make, >kinda like they left AS out of ut2003. >Next are the VTMs. There are lots of them, for every aspect of map >making, , that's right, , no coding tuts, no vehicle rigging tuts, >nothing about weapons or anything: Just mapping. >The last thing, is the one that ist he preverbial "straw that broke >the camel's back": Bots are limited to 15 in a map. So for those of us >that live in a rural enough area that we don't get good enough pings >for online play, or just can't take the game serious enough to play >online, We're just plainly out of luck. As I stated, it's a deal- >breaker for me. My main reason for picking up UT3 was to mod for it: I >mod for 2k4, and in between modding or while testing, I play a bit >against bots, ,32, , bots. Why anyone would want to play with less is >beyond me, and I understand: "The real games are against >humans, ,blah blah blah". Yea, I know that's what many think, but if >you for whatever reason, can't play online, it makes the game rather >worthless. It is obvious bot support is not anwhere near a priority in >Epic's book, with the reduction in the number of bots, and what seems >to be their sloppy, barely present AI. For most of what I have seen, >the bots, even at higher skills, run around pretty pointlessly, not >really doing anything until they stumble across an enemy or a point of >interest like the flag in CTF. >As for graphics, while the system is updated for much greater >capabilities, what ships with the game is IMO not as great as many are >boasting. NO, it's not my system, I have an X1950XTX video card and a >VERY good 22" monitor, 2k4, HL3, Bioshock, as well as others look >AWESOME on my system, UT3 looks kinda washed and drab. >There are also some other little inconvienences, but I'm not sure if >they are universal or not, since I see little mention of them in the >boards: Set the mutators, number of players and such, and the next >time you start the game up, do it all over agains, because UT3 is not >remembering anything. Same with my keyboard mapping, but I wonder if >everyone has this problem, because I see little mention of it. >Add it all up, and notice some threads on Epic's message boards are >getting locked without being answered, it looks to me like they are in >damage control mode. I question the sources of messages that openly >praise the game in blanket fashion, throw veiled insults at anyone >that thinks otherwise, and the failure of anyone to adress some of the >issues. Just my $.02
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!newshub.sdsu.edu!sn-xt-sjc-02!sn-xt-sjc-09!sn-post-sjc-01!supernews.com!corp.supernews.com!not-for-mail From: Alfred Kaufmann <al_kaufmann@hotmail.com> Newsgroups: alt.games.unreal.tournament Subject: Re: My honest review after a night of playing UT3 Date: Sun, 25 Nov 2007 08:43:40 -0800 Organization: Posted via Supernews, http://www.supernews.com Message-ID: <hf9jk3d0hcdu4rlm88c9kdijot55qao8ih@4ax.com> References: <eadcb907-4864-47ba-8a89-24298a199fc5@b32g2000hsa.googlegroups.com> X-Newsreader: Forte Agent 4.2/32.1118 MIME-Version: 1.0 X-Complaints-To: abuse@supernews.com Lines: 73 Bytes: 5164 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit