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Article View: alt.games.unreal.tournament
Article #190922

Re: stock maps

#190922
From: GMAN
Date: Wed, 21 Nov 2007 17:19
40 lines
2779 bytes
In article <eh9vj3d8vdve0dfpefk7qobveefog56eh8@4ax.com>, Folk <Folk@folk.com> wrote:
>On Sat, 17 Nov 2007 23:48:24 +1200, Aaron Lawrence
><aaronlNOSPAM@NOSPAMconsultant.com> wrote:
>
>>Hi Folk, I always like to read your posts. Helpful and 
>>interesting! Inline:
>
>Thanks!
>
>>>From this thread:
>>http://forums.epicgames.com/showthread.php?t=583809
>>
>>it doesn't sound like they fixed much for the full 
>>release. Weapon, vehicle, bot issues all still present. 
>>Just little tweaks here and there, as you would expect 
>>given the timeframe.
>>
>>Sounds like a waste of time - stick with UT2k4 unless 
>>you want the pretty graphics?
>
>I'll certainly buy it, and I'm reserving judgment until I've played
>it.  I've seen some good vids of Warfare gameplay
>http://planetunreal.gamespy.com/View.php?view=Articles.Detail&id=111
>and it looks like it could be fun even with all the problems.  We'll
>see.
>
>On another note, I bought GoW for PC last week.  Despite problems (I
>lost saved games twice and finally found a method that will hopefully
>fix it if it happens again) I find the single player campaign to be
>compelling and fun so far.  The multiplayer appears to be nerfed,
>since they're using the same idiotic concept of players hosting games
>instead of true dedicated servers, but I haven't played multiplayer
>yet so I can't say for sure.  


I prefer player hosted servers , that way when the gay company decides to shut 
down support for the game 2 years from now, youll still be playing the game 
with others.  Look at the original Unreal Tournament, still going strong.

 
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From: glenzabr@nospam.xmission.com (GMAN)
Newsgroups: alt.games.unreal.tournament
Subject: Re: stock maps
Date: Wed, 21 Nov 2007 17:19:31 GMT
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