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Article #190743

Re: UT 2004 cache editor?

#190743
From: goPostal
Date: Sat, 08 Sep 2007 04:40
42 lines
2742 bytes
"goPostal" <agutgopostal@hotmail.com> wrote in message 
news:LTBDi.15$H%7.7@newsfe06.lga...
>
> "Folk" <Folk@folk.com> wrote in message 
> news:97mtd31l1f1vmhc326tkhkv3fhcs6hrpne@4ax.com...
>> On Tue, 4 Sep 2007 18:39:48 -0700, "goPostal"
>> <agutgopostal@hotmail.com> wrote:
>>
>>>
>>>"Folk" <Folk@folk.com> wrote in message
>>>news:c62rd3pktp2l0fiipkho39vql1fci0bbfg@4ax.com...
>>>> On Sat, 01 Sep 2007 15:49:35 GMT, glenzabr@xmission.nospam.com (GMAN)
>>>> wrote:
>>>>
>>>>>Is there any program out there that will save the online levels and 
>>>>>maps
>>>>>that
>>>>>you just played so that it doesnt have to consistantly D/L the same 
>>>>>huge
>>>>>maps
>>>>>over again? There was a program called Unreal cache editor or something
>>>>>that
>>>>>converted the old unreal maps into ones that you could play in single
>>>>>player
>>>>>etc.....   Is there something like this for 2004?
>>>>
>>>> http://modsquad.beyondunreal.com/review.php?id=47
>>>
>>>Is that the one shark killer coded?
>>
>> I have no idea.
>
> He was (is) a great guy. I bought his cache cleaner simply to support a 
> "starving coder". Guess people move on to other things.
>

I finally got around to installing from your link and it was Rob's. He 
posted for a bit here as {Twist}Sharkiller. Really great guy and good 
programmer. He helped me along when I was learning stuff. His blog dropped 
off about a year ago so I guess he moved on. Wonder when we will finally get 
the hint and do the same.    :) 
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From: "goPostal" <agutgopostal@hotmail.com>
Newsgroups: alt.games.unreal.tournament
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Subject: Re: UT 2004 cache editor?
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