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Article #190694

Re: another annoying thing in UT

#190694
From: Major Ursa
Date: Tue, 28 Aug 2007 17:19
28 lines
2419 bytes
On Tuesday 28 August 2007 05:21 GTD wrote:

> My kid has tried, he plays online for about 2
> minutes and switches to CSS. there are alot of people out there
> making UT online play suck. The whole spastic jumping/walldodge
> crap is the biggest annoyance to me. It becomes about who knows
> the maps and where the health and weapons are in them, and who
> can jump around the most.

I'm glad your kid went, it is better he goes back to his CS crowd.
Whenever a kid from CS enters UT he's whining or laming. They just
don't have the character and perseverance to learn a game fully.

Once you *learn* the game, like any sport or endeavour, it will be
huge fun. There is nothing spastic about jumping/dodging, it is a
new verstatile way of moving around that makes the game less
predictable and less machine-like. 

And map-knowledgde, yeah right. What's wrong with that. Or is it
the fact that you need to invest maybe more than 10 minutes te
learn something?

I never played UT off-line. I never play any off-line games anymore
except to check the maps and the agility before going online.
Can't even imagine playing against a computer again. Sheez, so
boring.

Ursa..
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Message-ID: <46d45904$0$243$e4fe514c@news.xs4all.nl>
From: Major Ursa <majorursa@iname.com>
Subject: Re: another annoying thing in UT
Newsgroups: alt.games.unreal.tournament
Date: Tue, 28 Aug 2007 19:19:00 +0200
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