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Article #190527Re: how can you tell if you are useing the hi-res textures?
From: Folk
Date: Wed, 14 Mar 2007 16:43
Date: Wed, 14 Mar 2007 16:43
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1374 bytes
On Tue, 13 Mar 2007 14:06:51 -0400, "Kyle" <me@privacy.net> wrote: > One interesting aspect of this situation is >it seemed to me to be easier to shoot the "skating" players, lol. Hax !!!
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!bigfeed3.bellsouth.net!bigfeed.bellsouth.net!bignumber.bellsouth.net!news.bellsouth.net!bigfe9.POSTED!b4f37382!not-for-mail From: Folk <Folk@folk.com> Newsgroups: alt.games.unreal.tournament Subject: Re: how can you tell if you are useing the hi-res textures? Organization: . Message-ID: <eh9gv21u58h540kjf6mi94829tdj1u2e0d@4ax.com> References: <Xns98EFCFEE1C767nutnutcom@199.185.223.78> <W-mdnaEaes2S52nYnZ2dnUVZ_r-onZ2d@comcast.com> <45f5db51$0$179$157c6196@dreader1.cybercity.dk> <3uidv259rg33gfvb0hg20crshbs3r0ilq1@4ax.com> <VYWdnVwFscmtdWvYnZ2dnUVZ_qmpnZ2d@comcast.com> X-Newsreader: Forte Agent 4.2/32.1117 MIME-Version: 1.0 Lines: 6 X-Complaints-To: abuse@bellsouth.net X-Abuse-Info: Please forward a copy of all headers for proper handling X-Trace: okpbgeeoboblnbegnmipjpggchmhpfjgfeaidjnaemoelcdimaeejofkiadaoemehiflhmddniifjhbmdpmadndknodlchpnimklcgpccodhfhlppmfjbjlhofhcdjgl NNTP-Posting-Date: Wed, 14 Mar 2007 11:43:33 EST Date: Wed, 14 Mar 2007 12:43:46 -0400 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit