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Article #190261

Re: Bootleg copy

#190261
From: mark
Date: Tue, 05 Dec 2006 22:37
36 lines
2743 bytes
Folk wrote:
> On Mon, 4 Dec 2006 05:01:02 -0800, "goPostal" <none@dont.try> wrote:
> 
>> "mark" <marknot@thisaddress.com> wrote in message 
>> news:el15ne$h01$2$8300dec7@news.demon.co.uk...
>>> A friend of mine has a server running ut2004. He really does not know
>>> what he is doing and as I don't run such a server neither do I. Anyway
>>> the question is, is there any way to stop players who have bootleg
>>> copies playing on the server. More to the point he knows that there are
>>> 2 players with the same gid on his server regularly. Now he knows he
>>> could just ban them both but the issue is wider than that, he wants to
>>> ban anyone with a copy which is not a legal one, in so far as he can. A
>>> good way is to ban ANY duplicate GID.
>>>
>>> Any ideas?
>>>
>>> Many thanks
>>>
>>> Mark
>> How are they getting past the central server verification? Duplicate keys 
>> should not work. 
> 
> I'm wondering if maybe it's the same player using different nicks?
> Because yeah.... they should not be able to get past the central
> server.
no its not the same player using different nicks. On this occasion it is 
two different players with the same guid. They are playing at the same 
time in the same server. It has happened before with he thinks other 
players, which is why he wants to go down this route. He could of course 
ban the ip address but to ban duplicate GUID (or do I mean GID, bugger 
i'm confused now) would be better. Any others would get banned too. Well 
thats our way of thinking anyway. Why should I pay for the game and not 
others? If we all pay we will get a better deal (well hopefully).
confused

Mark
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From: mark <marknot@thisaddress.com>
Newsgroups: alt.games.unreal.tournament
Subject: Re: Bootleg copy
Date: Tue, 05 Dec 2006 22:37:54 +0000
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