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Article #179071

Re: Catch the Chicken 0.0.8

#179071
From: Spike
Date: Mon, 07 Jul 2003 20:06
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On 06 Jul 2003 18:52:16 GMT, {AGUT2}MeltDown <meltdownUSE@YOURunrealtower.imagination.org> wrotF:

>Hi all!
>
>I've released a new release of Catch the Chicken, this time especially
>for this evening's frag fest. It fixes one bug: if you hold the chicken
>and then leave the game, the chicken respawns. You used to leave the
>game with chicken and all, leaving the other players without a chicken.
>Get it at http://www.unrealtower.org/beta/ before you join the fragfest!
>
>MeltDown

This version does run better than 0.6, but still has a critical error problem.
Occasionally, just after a bot catches the chicken, the screen will freeze
for perhaps 15 - 20 seconds, then UT shuts down with this error message.

Critical Error

CTC_TMale1BGot DM-Ablee.CTC_TMale1Bot23 (Function
CatchTheChicken.CTCBot.findChicken:0043) Runaway loop detected (over 
10000000 iterations)

History: FFrame::Serialize <-AActor::ProcessState<-Object CTC_TMale1Bot
BM-Ablee.CTC_TMale1Bot23, Old STate State Botpack.Bot.Attacking, New State State
Botpack.Bot.Roaming <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <-
TickLevel <- UGameEngine::Tick <- Update World <- MainLoop

The game is coming along great, I hope this bug isn't too tough to track down.

Spike
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From: Spike <spike@hell.mouth>
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Subject: Re: Catch the Chicken 0.0.8
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