Article View: alt.games.unreal.tournament
Article #178954Catch the Chicken version 0.0.6 released
From: {AGUT2}MeltDown
Date: Mon, 30 Jun 2003 20:27
Date: Mon, 30 Jun 2003 20:27
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2154 bytes
Still beta, but things are looking up. Take a look at
http://www.unrealtower.org/beta/ - there is an UMod and Non-UMod version
available.
- Added the .ini file.
- First release in UMod form.
- The chicken has a "Select" animation.
- ScoreKill is no longer called when you score by holding the chicken.
- Sometimes the chicken wouldn't spawn. Now it's tried 10 times, and if
that still doesn't work the game is over and the next level is tried.
- Bots didn't pick up the chicken correctly (inventory item was left
behind invisibly)
- Bots didn't switch to the chicken "weapon" when picked up.
- When you're not carrying the chicken and someone is firing on you, you
don't loose armor any more.
- Bots also shoot at another bot if that bot is holding the chicken.
- Bots have good skins now.
- If you pick up the chicken, throw it away and die, you can pick up the
chicken again when you respawn.
- The chicken doesn't lock up any more when you are firing a weapon at
the moment you pick up the chicken. If it still locks up, try
switching to another weapon. That should fix things.
MeltDown
--
For all your UT2003 questions visit http://www.unrealtower.org/faq.php
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From: {AGUT2}MeltDown <meltdownUSE@YOURunrealtower.imagination.org>
Subject: Catch the Chicken version 0.0.6 released
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